HeapThaumaturgist
First Post
Just to illustrate that simple isn't always better ...
GODLIKE has a one-roll system. Everything you need to know about what you're doing that round you can find in the dice pool you rolled.
Success is determined by how many matches you make ... a pair is a minor success, while five or six is much "better".
Your initiative is determined by the number you're matching, higher is better.
So a guy with two 10s goes before, but is not "better", than a guy with four 3s.
Oh, and the number you're matching determined hit location.
Very elegant in concept ... horrible in practice.
Every round was a clatter of dice with people yelling: "10s!, no 5s! Four 3s! Wait, I've got a pair of 10s!" It was really a pain to sort through and took many times longer than anything I've seen before.
Also, because of that system, for some reason you always got shot in the face before you shot somebody in the leg, because the "Head" was 10 and the "Leg" was 1-4.
Then, if you took the most common sort of skill-super-power ... it always gave you one or more "Permanent 10s" ... meaning if you were a super-shot with pistols ... you could never NOT shoot somebody in the head. It was a whole weird war full of people with the magic power to shoot the other guy in the face REAL FAST.
-fje
GODLIKE has a one-roll system. Everything you need to know about what you're doing that round you can find in the dice pool you rolled.
Success is determined by how many matches you make ... a pair is a minor success, while five or six is much "better".
Your initiative is determined by the number you're matching, higher is better.
So a guy with two 10s goes before, but is not "better", than a guy with four 3s.
Oh, and the number you're matching determined hit location.
Very elegant in concept ... horrible in practice.
Every round was a clatter of dice with people yelling: "10s!, no 5s! Four 3s! Wait, I've got a pair of 10s!" It was really a pain to sort through and took many times longer than anything I've seen before.
Also, because of that system, for some reason you always got shot in the face before you shot somebody in the leg, because the "Head" was 10 and the "Leg" was 1-4.
Then, if you took the most common sort of skill-super-power ... it always gave you one or more "Permanent 10s" ... meaning if you were a super-shot with pistols ... you could never NOT shoot somebody in the head. It was a whole weird war full of people with the magic power to shoot the other guy in the face REAL FAST.
-fje