d20 Modern System Reference Document available!

I found the SRD fairly interesting. It looks like a fairly balanced, sensible way to run adventures in a generic modern setting. It's not perfect, but it's quite good IHMO.

Personally, I take issue with the general handling of firearms. As has been noted, they're a little wonky. In a certain type of game, they should work fine; however, in games where the average gun user is more skilled than a James Bond evil minion, the lack of options is a little discouraging. I don't know... I'll try and cook something up on my own.

The Wealth system is cool. I could concievably adapt this to other genres too, because it's so darn neat.

Vehicles didn't strike me as all that great; it's basically just a system using bigger squares and a little more bookkeeping. I suppose it would work, but I'd be more in favour of an abstract system.

Computer Use skill does what it's supposed to do, which is handle a complex matter in an abstract and easy fashion. Strangely, I'd like something a little more complex, but it would require a lot of development. (Anyone else play Uplink? That's what hacking should be like for me.)

Finally, I didn't like the fact that more advanced tasks always take longer. For example, the Forgery skill allows you to make a piece of military ID (which is extremely hard to do right). It always takes 24 hours to do. I'd like the option to drop the time but increase the difficulty. My rule of thumb would be, Add the penalty from the previous difficulty to drop to the previous time category. Example: A military ID in 1 hour? It's -32 to the check (-16 for extreme difficulty plus a further -8, doubled because you dropped two time categories. You don't use the -4 because it's not adjacent and is unbalanced.)

Whaddaya think? Is that a good rule of thumb? It's pretty hard to accelerate the process, especially for extreme situations, but it works.

Heh, not 24 hours since I got it and already I'm picking holes and creating my own variants.
 

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Darkness said:
Hmm... Something I've been wondering about:

Occupations grant "permanent class skills" or +1 to the skill if it's already a class skill.

But are these "permanent class skills" class skills only for your first class, or always?

These are 'permanent', they always count as class skills when purchasing ranks. Think of them as like core skills (from d20CoC).
 

Voneth said:
Hmmm it seems the Moreaus didn't make it either

Not that I am surprised, WotC has a nack of coming up with stuff I would think is cool and then ensure it's too vauge or needs more polishing before it finally gets into the SRD for a along time. :)

*cough* Psionics *cough*

moreuas are in the hardback as well as the psionics are..
 

Leopold said:


moreuas are in the hardback as well as the psionics are..

Yes they are, my comments are about the lack of moreuas and the psionic Advanced Classes in the SRD.
 
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s/LaSH said:
Finally, I didn't like the fact that more advanced tasks always take longer. For example, the Forgery skill allows you to make a piece of military ID (which is extremely hard to do right). It always takes 24 hours to do. I'd like the option to drop the time but increase the difficulty. My rule of thumb would be, Add the penalty from the previous difficulty to drop to the previous time category. Example: A military ID in 1 hour? It's -32 to the check (-16 for extreme difficulty plus a further -8, doubled because you dropped two time categories. You don't use the -4 because it's not adjacent and is unbalanced.)

No, on second thoughts a better one is to shift up one level of difficulty to shift down one level of time. (You can't shift up time.) Use multiples of the highest difficulty if you exceed that.

And on other topics, I find it amusing that they have the rules and powers for psionics but nothing with which to use them... seems like a waste of bandwidth to me, unless it's supposed to be bait for buying the book. Nobody who's going to be producing products with the SRD is going to be using those powers unless they backtrack and use other bits from the d20 SRD (I think), and that's a little weird.
 



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