D20 'philosophy' cramping my style

Status
Not open for further replies.
Drifter Bob & Nisarg, I'd just like to say I think you two write some of the most entertaining (and opinionated) posts on EN World, it hurts me when you fight... :)
(Actually, I find it kinda amusing. You two seem very much alike, just one is more Britishy and the other more Louisiany) ;)
 

log in or register to remove this ad


Nisarg said:
Ok, that's it.. sorry if later on this question already got answered, but I'm up to page 7 and so far Drifter Bob has claimed that he's designed video games, written "various" rpg materials (and sometimes got paid up to 15 cents an hour for it!) and that this imp question is for a "project" he's working on for a publisher that is going to be a massive campaign with various dungeons taking players from levels 1 to 6...

..and yet he refuses to name the product, or the publisher, and he has yet to name a SINGLE published product of his.

So please, Drifter Bob, now that you've made all these claims to fame, you surely couldn't have any problem telling us the name of the "various" RPGs/adventures/sourcebooks you've ALREADY PUBLISHED? Just, you know, so we don't think you might have lied about that.

Nisarg

I don't claim to be the most prolific writer since Stephen King, I just draw heavily upon my own experiences to make points, as I trust myself as a source more than I do most other people.

For the record, I never published the video game I was discussing in this thread, in fact I haven't done much in the way of computer games in a long time, though I did publish two in a book for Atari back in the 80's, for their new QLOGO language. One was a D&D game which you could design your own dungeons in, albiet limited to 3 rooms per adventure (Hey, you can't do all that much with 48K)

I've only got one D20 book under my belt, though several chapters of other books including one which is being released this fall, and numerous articles. I've also written a lot for other industries, including software manuals and several articles for the Aquarium industry, and a couple on on Spathology/Hoplology, (morer hobbies of mine). Add to that a few short stories, and a lot of underground satire 'zines from back in my radical days, and you have the gamut of my published work. My entire portfolio if you will. Not exactly a pulitzer prize winner, but I have enough experience to have learned something from it.

Seeing as how there were several direct boycott threats in this thread alone, I will not name any publishers, and I will in fact stick with my nom de guerre. If you are really determined to find out who I am and what I have published, you can find out for yourself with a little bit of effort, but the bottom line is, I will not confirm or deny my association with any specific publishing house, becuase I like to be able to write in the industry AND I like to voice my opinions despite the fact that they may ruffle some feathers. Scratch that, I have to be honest, I enjoy ruffling feathers, though it's far more satisfiying in person than over the internet.

Along those lines, anyone who would boycott a company because some free lance author voiced an opinion about D&D that you didn't like, should be buried up to their neck in pig vomit.

Just my humble $.02.

DB
 

S'mon said:
Or should I say New Orleansy... the rest of Louisiana is much more Conservative. ;)

Ha!

Technically, southeast Louisiana, being predominantly Cajun and Catholic, and full of immigrants, is a lot more 'liberal' in some ways than the rest of the state, which is bible belt. But more accurately, down here we tend toward Libertarian and Libertine, not so much liberal. We may not be nice, but the climate is too miserable, the crime to ferocious, and the economy to lousy to abstain from any form of having fun, and having existed under several foreign governments, we tend to ignore most rules from whatever distant nation has technical dominion over us at any particular moment.

I just can't wait until they try to outlaw smoking in Emergency Rooms here or curtail our right to carry automatic weapons at school...

DB
 

Drifter Bob said:
Seeing as how there were several direct boycott threats in this thread alone, I will not name any publishers, and I will in fact stick with my nom de guerre. If you are really determined to find out who I am and what I have published, you can find out for yourself with a little bit of effort, but the bottom line is, I will not confirm or deny my association with any specific publishing house, becuase I like to be able to write in the industry AND I like to voice my opinions despite the fact that they may ruffle some feathers. Scratch that, I have to be honest, I enjoy ruffling feathers, though it's far more satisfiying in person than over the internet.

Along those lines, anyone who would boycott a company because some free lance author voiced an opinion about D&D that you didn't like, should be buried up to their neck in pig vomit.

Um, sorry, but this doesn't cut it to me. I'm going to sadly have to assume you're a liar who doesn't want to be caught in his own lie... the fact is that there's a number of professionals on this site, including some who are very unafraid to be confrontational in their statements, and seem to have none of the "fear" you have shown. Others, who are genuinely desirous of privacy, simply never ever mention that they are RPG writers.

But, see, saying multiple times that you're a published RPG writer, expecting us to believe you, and then refusing to mention a single title or even your real name, that's a bit much. That's the sign of a faker to me.

But please, feel free to prove me wrong by citing a single rpg book where you've been published.

Or if any of the other KNOWN published writers on this board can confirm that you are actually who you say you are. If Bruce Baugh or Eyebeams or Monte cook or any of the admins or Gary Gygax or the rest come forward after you emailed them privately and say "yes I can confirm that this guy is legit" I'll believe it (since I doubt any of the people I mentioned above would publically lie about that kind of thing). So there you go, you must be friends with some of those people, if you're an industry dude, just email them privately and ask them to publically confirm you are who you say you are, so you don't look like a liar.

Somehow, I'm betting you can't.

Nisarg
 

Nisarg said:
This is a problem because many people who want to write adventures are actually frustrated novelists or storytellers, and fail to realise that if you create a "story" with a metaplot so fixed that a simple detect evil spell will make the entire adventure worthless, the problem isn't with the system its with you as a game designer.

The problem here Nisarg, is that unless you are playing a computer rpg, rpg adventures are communicted to DM, and indirectly to the players, through a form of communication known as writing. Not semaphore, not hymns, nor sung verse or odorama, but writing. And good writing requires good writers.

And it may be news to you, but the problem of railroading is well understood by most anybody who writes in the industry now. The problem of having to write around overly klunky rules to a fanatic degree unfortunately does not seem to be as widely recognized or understood.

If you want a game which adheres wonderfully to the rules, and doesn't require players to follow any plot at all, I reccomend Grand Theft Auto. You can 'kick their ass and take their gas' all you like, the computer software will rigorously follow the rules, and no uppity writer is going to try to stick his nose in your fun.

The thing is, many of us who play RPG's were inspired to do so by these great fantasy writers, like Jack Vance, Robert E Howad, HP Lovecraft, Leiber, Moorcock, and etc. Some of us actualy liked those stories and wanted to recreate a similar experience in game form. Assuming that we can manage to carry our pretentions to write well over the insurmonutable hurdle of railroading, (since we are all such egomaniacs) then we should actually be able to do this and have fun with it.

If you want a "story" go write fanfiction, or try your luck at getting your novel about a young imp coming to terms with his sexuality published. Don't write adventures, which are really modules for a game. They aren't stories, they have to be designed DIFFERENTLY from a story.

When I say and RPG is a story, I don't mean the DM is reading a story to the players. I mean the DM and the players are making up a story together. I know some people hate this idea, but even in the lamest hack and slash sessoin, that is essentially what you are doing, you are playing 'lets pretend' and the rules and the dice are merely there to assist the DM as the arbiter of the story, to keep it moving along.

As to the sexuality of my imp which you seem so concerned about, numerous suggestions leap to mind, but I am trying to stay relatively civil. For a fact, I agree with your rant about DM's, and a few other things you have said, so perhaps it's best I bite my tongue here.


DB
 
Last edited:


Remathilis said:
4.) Be wary of good intentions for story. I'll leave you with my favorite example: the Pirate's Cove by AEG. You sneak into a pirates holdout. IF you do it at night, you can bypass/kill 30 pirates as they sleep and only tackle the weak guards. If you go during the day, you face 30 level-3 warriors in addition to the normal traps. Module Level: 3rd.

See, I have a problem with this. Just because you are trying to balance an adventure so that players can get through it and survive it, doesn't mean that you have to make the whole thing infant safe, with every corner padded and every dangerous chemical locked away. Players should be smart enough to know to avoid danger.

Assuming in this adventure the players have a good opportunity to find out some basic facts about the bad guys, (like how many they are, that they are mean, don't like tresspassers, etc.) they should know you don't attack a pirate stronghold of 30 pirates in broad daylight. If you do, you better be taking some elaborate precautions (invisibility spells perhaps?)

I mean, if I was making an adventure in d20 modern, I wouldn't make all the cars on the highway stay under 15 mph and have foam rubber bodies just so that players couldn't be killed by running into the traffic.

DnD adventures seem to shift from wildly murderous (Tomb of Horrors) to ludicrously milque toaste (like some I've bought recently that I won't name)
To me, this is another sign of what is wrong with the system. I want a module that has a 'grown up' feel, less "A-Team" more "LA confidential".


DB
 

Nisarg said:
Or if any of the other KNOWN published writers on this board can confirm that

If anybody does do that, please do not name any publishers or RpG companies specifically in this thread.

DB
 

Drifter Bob said:
Seeing as how there were several direct boycott threats in this thread alone, I will not name any publishers, and I will in fact stick with my nom de guerre. If you are really determined to find out who I am and what I have published, you can find out for yourself with a little bit of effort, but the bottom line is, I will not confirm or deny my association with any specific publishing house, becuase I like to be able to write in the industry AND I like to voice my opinions despite the fact that they may ruffle some feathers. Scratch that, I have to be honest, I enjoy ruffling feathers, though it's far more satisfiying in person than over the internet.

DB

I work full time in the industry, feel free to voice my opinion whenever I feel it's necessary, and put my name at the bottom of almost every post.

Publishers purchase work from dependable writers - short of linking to the Turner Diaries in your sig file, I think you'd be hard pressed to post something so offensive publishers would blacklist you.

And the only threat more toothless than an internet boycott is an online challenge to a fight.

Your credibility would be better served if you said who you were - "industry-guy incognito" is one of the most common messageboard fakes going, so it isn't surprising people are suspicious.

If you like "ruffling feathers" so much, the least you could do is own up to it.

Patrick Y.
 

Status
Not open for further replies.
Remove ads

Top