trancejeremy
Adventurer
HeapThaumaturgist said:At first I really didn't like d20 Future.
But after a while it grew on me. I think one of its design plusses is one of the philosophies of D&D ... fast, casual gaming.
You can put together a game very quickly with the rules in the book. They're not PERFECT, but they're functional ...
That's not really true, though. The starships portion of d20 Future is pretty much completely broken.
There's no FTL travel in the book (other than Stargates), which pretty much eliminate a whole lot of SF.
There's no starship design. You have to use the samples in the book and then modify them. Apparently the designers used a book from Alternity to make them, and converted to d20 Future, but this caused some problems - for instance, certain ships have the same exact price. Frigate and Destroyer, IIRC. So why would anyone buy a Frigate, if you could get a much bigger (and better) ship for the same price?
And the wealth system in d20 Modern pretty much elminates the possiblity of a free trader style campaign (which is pretty common) or modifying ships (since there is no point in outfitting a ship with anything but the best, as any sort of modding simply adds a +1 to the price of the ship, good or bad)
Beyond starships, there's really nothing about planetary design.
d20 Future is okay for near future, but it doesn't work for much beyond that.