thundershot
Adventurer
rvaughn_ffg said:Oh, yes, definitely going to be conversion notes. Sorry, I meant to imply that. The "size alteration chart" will be a sort of "Here's what it looks like in d20, here's what it looks like in Mechamorphosis." So there will be rules for porting your pitiful humans (err . . . sorry, must've been channeling a gigantic megalomaniacal morphing robot for a second there . . . I meant "brave heroes") into Mechamorphosis terms, as well as for porting courageous and insidious mechamorphs into your d20 modern campaign.
THAT is what I wanted to hear. That means the book will be usable, rather than be a good read. I simply don't have time to have multiple styles of games going on at once, and this should be interesting... With Level Adjustments, it wouldn't be out of the question to have, say, a D&D Wizard or Fighter taking on a lower level robot (I always loved "The Decepticon in King Arthur's Court"). Level adjustments and hardness are the keys.. yess....
Thanks
Chris