D20 Vampire anyone?

I think it'd be rather easy using my classless system (elsewhere on the baord) and you'd get a pool of points for the vampy stuff like disciplines, backgrounds, and influences. Maybe I should do it myself! *L*
 

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You could take a look at Mutants & Masterminds when it comes out.

A Vampire and a Super hero/villain are not very different. The only difference is the genre they evolve in and even then some superpowered story can get very dark while some vampire game are extremely corny.

Anyway, the points is that a Vampire is basically a character with various ''superpowers'' and as such could be faithfully recreated using the M&M system. It has no class and doesn't use HP as a default option so it's closer to WoD then most D20 game.
 


bondetamp said:
What do you mean that wasn't helpful?

My advice would be:

Read the Vampire books, get a feeling for what you like about it, what powers you like etc, and remake it. Don't look at the disciplines. They were made for a completely different system, and you'll only end up in mediocrity by trying to port them.
When you come to details, there are certain stories or plotlines that are based around certain disciplines and even specific powers. I don't think it's correct to say that the disciplines were made "for" the system, my opinion is that it's exactly the other way round. So, you have the disciplines and you have to make a new system that represents them as correctly as possible.
 

MrazTorn said:
So is M&M a published work? I've never heard of it. Anyone have links for me?

It's being printed as we speak. I expect to get it the 9th october or the 16th.

www.greenronin.com is where it's at.

The look of the book is very much geared toward classic super heores so you'll have to look past that and peek out at the system from the two previews.
 

Zappo said:
When you come to details, there are certain stories or plotlines that are based around certain disciplines and even specific powers. I don't think it's correct to say that the disciplines were made "for" the system, my opinion is that it's exactly the other way round. So, you have the disciplines and you have to make a new system that represents them as correctly as possible.

Of course I don't know exactly what Mark Rein-Hagen was thinking when cooking up the system, and you are of course right in a way, but I'd still wager that the Storyteller System was made for narative play while the powers were shoehorned into it via disciplines.

But, as you can see, I did go back on my own statement and come up with a rough sugestion for how to port disciplines (more or less) directly.

So I win no matter what! :p

Even if d20 Vampire makes Baby Jesus cry. :mad:
 



Vampires

I am working on an idea that may or may not see publishing and it include rules for playing Vampires, not exactly Vampire D20 but cool nonetheless.

Jason
 


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