robberbaron said:The main thing I remember about WHFRP was that is wasn't class-based, but profession-based. You could be a Bounty Hunter, for example, who got better at it or who changed to a different "job" as the chance presented itself.
I guess it could be done with Prestige Classes, but I'm getting so tired of all the MinMax PrCs coming out that I'm considering running 3.5 without PrCs at all.
Maybe using PrCs the way the Warcraft RPG uses them (low prerequisites to encourage more players to use them) would work to simulate the profession-based system. There would be a number of base professions (equivalent to classes) and a bunch of advanced professions (PrCs so they don't incur any multi-classing penalties) that have low prerequisites (and are also not too powerful) to allow players to switch jobs more easily.
That's not the way I'd do it, since I'd prefer something more akin to Warhammer Fantasy Battle d20 where the characters could start as heroes rather than cannon fodder, but it could work for simulating WFRP (although there's less point to simulating WFRP since you can just use the original or the upcoming revision from Green Ronin).