Remember for equipment it is somewhat up to your characters. The 'standard' bundle that the would supply for each of you...
H&K MP-5 SMG, with shoulder sling internal sound/flash suppressor, & Illuminator 8lb
2 extra full clips 1.5 lbs
Berreta 92f Autoloader Pistol, with shoulder holster 3.5lb
2 extra full clips 1 lb
masterwork combat Knife 1 lb
Lght-Duty Vest 8 lb
Snow-camo combat fatigues 3lb.
Light weight snow-camo thermal jacket 2lb.
Mesh vest 2lb with oversized range pack 3lb (add +3 to STR for carrying capacity D20Modern pg.121)
Military grade walkie-talkie with throat mic 1 lb
Flash,anti-glare goggles 2lb
First Aid kit (allow stabilization at -2 Treat Injury) 3lb
3 day's worth of MRE's 3lb
TOTAL WT: 42 lbs
Other optional weapons and equipment varies, but some common ones might be...
M249 SAW light machine gun, 18 lb
additional 50 round drum magazine 3 lbs
70 round daul-drum mag 5 lbs
HK PSG1 7.62mm Sniper Rifle, 16 lb
four extra full clips 1 lb
M16A2 5.56mm Assault Rifle, 8 lbs
two extra full clips 1.5 lb
Fragmentation hand grenades, 1 lb each
Smoke hand grenade, 2 lb each
White phpsphorus grenade, 2 lb each
other Explosives and Detonators
Illuminators (0.5lb), Laser Sights (0.5lb), Standard Scope (for any sniper rifle; 0.5lb) or Electro-Optical Scope (for any sniper rifle; 3 lb) and Sound/flash Suppressor add on to any weapon (pistol 1lb, rifle 4lb)
...this is not a complete list, but just for common weapons and equipment that
You should update and figure out what each of your characters is going to be carrying, just so you know. Extra food and ammunation will be keep at the 'base camp' that will be maintained by SGC-2