D20Modern/DragonStar -[Full]

My character isn't done yet, but I figured I would get up as much as possible before I left for NYC so you can see what I have.

You'll note he also has some talent at lightening the mood (perform acting and stand-up), but he'll probably have been requisitioned due to his skill with mechanics and electronics and so on.
 

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Keia - ah well I am not 100% sure about using the Psion class...only cause there was lots of talk about not using classes from 3.5 and mixing them with Modern, and plus it kind of throws him out of sorts with everyone else. I am not totally against it, but I am a bit uncomfortable about it after everyone said that we should not. Generally higher level powers ect. are going to be covered by Incantations (or something similar for Psionics).

I guess I want to be fair to all, and will put it up to a vote as it were. Would people be opposed to this? I am somewhat neutral about this, so kind of want to hear what others say.

If I allow it, I think we should still use the base Power Points and Bonus Power Points found in the Telepath in D20Modern, just because those are balanced against the Mage etc that others will be using. Also if we do your Hit Points would be 4 + (3 X5) +6 = 25.

IF we go for the Smart/Egoist, then I would still give you access to an Incantation like ability or two (have to think up different names for it though, and instead of Know/Arcane they will have a different skill, probably just Autohypnosis or Psicraft, although it could be Know/Arcane -Psi)


Ferrix - your HIT POINTS would be 6 + (4 x5) +12 = 38


ferretguy - well its not that I LIKE the idea of the M249 ;) it is just a bit more likely to be carried these days then a M60 is all. NOT a huge deal, its all about what it looks like :)
 

Personally I liked the 3.5 version of the psion. The psion class in 3.0 was underpowered but some of the powers were just broken. I think that it isn't underpowered like the previous 3.0 psion, but they balanced out the powers and abilities. I really dislike the gaining/releasing focus aspect of the 3.5 psion, but I can live with it.

As for the D20 Modern system's adept and psion classes, even in a D20 modern Urban Arcana game I would never take them. I think that give up far too much to have the ability to cast a spell or two.

Adding the fact that the Kalashtar are natural psionics, it kinda seemed natural in an 'other world' setting to be a full psion and have no real 'Modern' skill or class. This would emphasize the difference between those from earth and those from elsewhere.

Kassitash is definitely more of the healer and support than the flashy mind-controlling or energy throwing type.

If we decide to go the D20 Modern advanced class route, I'd probably drop Kassitash and go with a half-dragon military guy of some kind.

Keia
 

Ok Karl how's this for equipment: H&K MP-5 7lb., Glock 17 2lb., Berreta 92f 3lb, Masterwork combat knife 1 lb, snow-camo combat fatigues 3lb., light weight snow-camo thermal jacket 2lb., Mesh vest 2lb, oversized range pack 3lb, Military grade walkie-talkie with throat mic 1 lb, Flash goggles 2lb, Medical kit 5lb, Surgery kit 5lb, 4 blocks of C4 4lb, 2 timed detonaters 1 lb, 2 radio detonaters 1 lb, pistol suppresor 1 lb, 3 day's worth of MRE's 3lb, 4 clips of 9mm (for the glock) 2lb, 2 clips of 9mm (for the Berreta) .5 lb, 3 clips of 9mm (for the MP-5) 1.5 lb. Total: 50lb

The only things I added that weren't on your basic list was the pistol suppresor and the oversized range pack. I thought I should add the suppresor in for the pistol because of his branch of the service if that's not ok it can go. I put the range pack in so he'd have somewhere to put his surgery and medical kit instead of them hanging off his vest or something weird.

I have several things from the optional list because they are his area of expertise (explosives and the medical kit's) hope that's alright. The only other thing's are having the berreta and the glock and the clips of ammo, I didn't know how many I was supposed to have so I guessed. :)
 

Keia said:
Personally I liked the 3.5 version of the psion. The psion class in 3.0 was underpowered but some of the powers were just broken. I think that it isn't underpowered like the previous 3.0 psion, but they balanced out the powers and abilities. I really dislike the gaining/releasing focus aspect of the 3.5 psion, but I can live with it.

As for the D20 Modern system's adept and psion classes, even in a D20 modern Urban Arcana game I would never take them. I think that give up far too much to have the ability to cast a spell or two.

Adding the fact that the Kalashtar are natural psionics, it kinda seemed natural in an 'other world' setting to be a full psion and have no real 'Modern' skill or class. This would emphasize the difference between those from earth and those from elsewhere.

Kassitash is definitely more of the healer and support than the flashy mind-controlling or energy throwing type.

If we decide to go the D20 Modern advanced class route, I'd probably drop Kassitash and go with a half-dragon military guy of some kind.

Keia


Yea I understand as at 6th level you would only have access to 1st level powers... but this is almost the same situation for Mages and Acolotes (although they get 2nd level spells at 3rd advanced class). As I said I can accept the Kassitash as natural Psionics, and this means I am not against a single class. I still think if we use it as a BASE class that you should get the points based in D20 Modern, just to somewhat balance it. The Psion gets lots more points, and I am not sure if that is 100% fair (50PP vs. the 26PP you would gain from D20Modern 6th level Psi with a 17 INT and the Kassitash bonus). You do lose some bonus Feats, but again, I want to make it fair to all. Number of powers is another thing that is not 100% the same, but the least worrisome IMO

Again we can debates this for a bit, as your outsider will not be introduced for a bit here.
 

Mithran said:
Ok Karl how's this for equipment: H&K MP-5 7lb., Glock 17 2lb., Berreta 92f 3lb, Masterwork combat knife 1 lb, snow-camo combat fatigues 3lb., light weight snow-camo thermal jacket 2lb., Mesh vest 2lb, oversized range pack 3lb, Military grade walkie-talkie with throat mic 1 lb, Flash goggles 2lb, Medical kit 5lb, Surgery kit 5lb, 4 blocks of C4 4lb, 2 timed detonaters 1 lb, 2 radio detonaters 1 lb, pistol suppresor 1 lb, 3 day's worth of MRE's 3lb, 4 clips of 9mm (for the glock) 2lb, 2 clips of 9mm (for the Berreta) .5 lb, 3 clips of 9mm (for the MP-5) 1.5 lb. Total: 50lb

The only things I added that weren't on your basic list was the pistol suppresor and the oversized range pack. I thought I should add the suppresor in for the pistol because of his branch of the service if that's not ok it can go. I put the range pack in so he'd have somewhere to put his surgery and medical kit instead of them hanging off his vest or something weird.

I have several things from the optional list because they are his area of expertise (explosives and the medical kit's) hope that's alright. The only other thing's are having the berreta and the glock and the clips of ammo, I didn't know how many I was supposed to have so I guessed. :)


All that looks good to me. The higher ups supply you with all of this without batting an eye...

I am about ready to post the first post on this but I might have to wait until tomorrow or Sunday, as have to do stuff with the wife here soon
 

The ability to have magic or psionics is a huge deal in D20 Modern. Fighter-types simply can't keep up with that sort of thing, especially at higher levels.

I'm against having a Psion in the group that uses 3.5 D&D rules. Pretty much period.
 

Garh, got back a lot later than planned so I'm crashing for the night. Background should be up tomorrow, And I'll switch the Weapon Focus feat to the lighter rifle tomorrow as well.
 


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