D500 adventure ideas!


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Trainz said:
But I like 21...

Just follow where we're at Nightfall, that's all.

If you insist............... :)

I'll be gone for a few hours. I'll compile the rest when I get back.
 
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85. Animals that normally don't migrate decide to do so. Horses, pigs, cattle, sheep, etc. They either migrate out of or into the region the PCs are located. This behavior may not neccesarily be tied to the PCs, although if they don't stay in one place very long, this can lead to some sticky situations.

*Hey, where did my cows go?*
+ Um, there next to that inn, over there. Where those strangers are staying +
* Cattle thieves! Lynch em!*

Edit: Feel free to edit out most of this post. Just use the migration line, if you like.
 
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86. Leather items (shoes, belts, backpacks, armor) return to life, and everyone becomes suddenly very healthy. (Positive Energy Infusion)
 

87. A forest on the outskirts of a city seems a bit closer than it was yesterday...

88. A pit fiend comes up to the party's cleric and tells him that it has seen the light and wants to be converted to a good member of the PC's church.

89. When the PCs try to walk out of town, they find themselves walking back in on the other side.

90. Someone or something is stealing all of the nails and bolts it can find, both free and in objects.

Demiurge out.
 

91. A con man at an an inn gets up early, disguises himself as one of the PCs, and sells the party's horses to other travelers.

92. A woodsman claims that his house has been overrun by leprechauns.
 


Nightfall said:
K. Sorry PC. I'll fix it.

Don't worry, my friend. I just wanted to point out that this compilation has less usefulness when some of the entries are joke posts and some aren't. Please don't think I'm disparaging your ideas; far from it, as I know how imaginative you are.

As a moderator, telling one person early on is much easier than telling eight at the end. :p

And no, demiurge, they're not ethereal - although they jig like crazy. They're gambling with crickets as gambling markers, and the whole house sounds like a cricket infestation from outside.
 
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Piratecat said:
And no, demiurge, they're not ethereal - although they jig like crazy. They're gambling with crickets as gambling markers, and the whole house sounds like a cricket infestation from outside.

Only a leprechaun could understand the rules of cricket...
 


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