Daggerheart General Thread [+]

It’s exactly as deadly as an individual player wants. When you hit zero HP the player makes a death move. They pick one of: get a crit and die, survive but KO’ed and scarred, or a 50/50 get back up and fight or die outright. They always have that choice. There’s no instant death outside of the narrative. So swimming in lava is a bad idea.

I like it. Thank you.
 

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