D&D 5E (2014) Daggers, Knives, and Darts...... Are there no Knives in 5E....?!?!?!

Not sure what you mean but there are plenty of slashing weapons that are one-handed and there are plenty of slashing weapons that are two-handed.

No, there aren't.

D&D has 10 slashing weapons. Four are light (handaxe, sickle, scimitar, whip), two are versatile (longsword, battleaxe), four are heavy (greataxe, greatsword, glaive, halberd). Nothing in the two-handed non-heavy category, nothing in the one-handed non-light category. The other two damage types both have weapons in both of those categories.
 

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So, I was looking at the weapon list for 5E and found the Dagger and the Dart, but not the Knife. Are knives gone?


Also, what is the effective ranges for the 3 different weapons?


What is the rate of fire?


Does weapon specialization exist in 5E?


Thanks!!!!

Daggers = knives I reckon, or close enough
 


Players are free to design whatever weapons they like, but ultimately having a 1d10 slashing polearm and... a second 1d10 slashing polearm that looks and operates distinctively but has no further benefits because 5th edition did away with the minutia of "+2 to disarm" or "+1 because they're in plate" so it leaves a player having to do a bit more work themselves.

As for the OP he wants realism in his games, which is fine. Realistic Games, however, should be treated as an oxymoron and the person asking probably should've stopped at "I don't like how 5th edition pictures look" instead of using the realism description, because the art style is easily capable of drumming up images of a realistic dagger finding it's way into a minota...oh, wait... nope, I'm lost!

But, we all have our quirks. Mine is that I wish they had put daggers and the like up to 1d6, instead of 1d4, to match what they did to hit dice. But more importantly it would mean that hitting someone on the head with a flowerpot (improvised weapon) did LESS damage than a dagger. Seems a bit silly I can tear the femur off a skeleton and beat someone to death with it as effectively as I could use a blade somebody designed specifically for combat with.
 

Huh? What do you mean? There's all the detail you want that answered your questions. 5e tells you what the ranges are, how many attacks you can do, and what options you can do to specialize pretty explicitly. I'm not sure what extra detail you think is missing.

5E is missing rather a lot of detail that existed in 2nd edition. Rules for spell research, info on monster rarity/group sizes/habitat/ecology, and reaction rolls during the encounter sequence spring immediately to mind.
 

But, we all have our quirks. Mine is that I wish they had put daggers and the like up to 1d6, instead of 1d4, to match what they did to hit dice. But more importantly it would mean that hitting someone on the head with a flowerpot (improvised weapon) did LESS damage than a dagger. Seems a bit silly I can tear the femur off a skeleton and beat someone to death with it as effectively as I could use a blade somebody designed specifically for combat with.
You're presuming that the DM judges the flowerpot to be a d4 weapon. Not sure I would personally. Of course, the dagger actually DOES still deal more damage somewhat indirectly by virtue of being a nonimprovised weapon (thus adding proficiency to attack rolls). That said, I think many RPGs tend to underestimate the lethality of daggers in general.
 

No, there aren't.

D&D has 10 slashing weapons. Four are light (handaxe, sickle, scimitar, whip), two are versatile (longsword, battleaxe), four are heavy (greataxe, greatsword, glaive, halberd). Nothing in the two-handed non-heavy category, nothing in the one-handed non-light category. The other two damage types both have weapons in both of those categories.
They are still slashing weapons!
Plus light and heavy only has an effect in very few situations.
 

5E is missing rather a lot of detail that existed in 2nd edition. Rules for spell research, info on monster rarity/group sizes/habitat/ecology, and reaction rolls during the encounter sequence spring immediately to mind.

Since my post that you quoted is 9 months old, I had to go back and reread it to find the context. The OP wasn't talking about any of that. He/she was talking about lack of detail re: weapons.
 



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