Ruvion said:If a creature has enough damage reduction to completely negate damage roll from a rogue, does that said rogue gain sneak attack damage as well? Gut feeling and insight tells me no, but what do you guys think?
Rkhet said:SRD, Damage Reduction:
Whenever damage reduction completely negates the damage from an attack, it also negates most special effects that accompany the attack, such as injury type poison, a monk’s stunning, and injury type disease.
So the question is: does sneak attack fall under the category of 'most special effects'?
I'd say yes.
I'd say no. I don't think sneak attack damage is a "special effect," but rather the "damage from an attack" in the first clause.Rkhet said:SRD, Damage Reduction:
Whenever damage reduction completely negates the damage from an attack, it also negates most special effects that accompany the attack, such as injury type poison, a monk’s stunning, and injury type disease.
So the question is: does sneak attack fall under the category of 'most special effects'?
I'd say yes.
I agree. Sneak Attack damage is precision damage, which has certain in-game consequences, but it is still weapon damage, not a special effect. It counts towards overcoming DR against any critter with DR that isn't immune to crits or uncannily dodgy.reveal said:A sneak attack is not a special effect. It's not poison, it's not stunning someone, and it's not disease, by the passage above. It's simply extra damage because you hit a vital spot with a weapon.
Pinotage has it right in his example.
Lord Pendragon said:I agree. Sneak Attack damage is precision damage, which has certain in-game consequences, but it is still weapon damage, not a special effect. It counts towards overcoming DR against any critter with DR that isn't immune to crits or uncannily dodgy.
Ruvion said:i am not contesting your claim...but are you sure sneak attack damage is still weapon damage and not 'special damage' like the flaming weapon quality (which bypass damage reduction but may not bypass a high fire resistance)?
the legitimacy of sneak attack as weapon damage came up in our Iron Heroes game where armor provides damage reduction. when the executioner was sneak attacking an NPC with heavy armor, i thought it was weird that the executioner got his SA despite the fact that his dagger failed to penetrate the armor DR. Does that mean, the dagger didn't sank into the NPC's vulnerable area but somehow, almost magically, he managed to deal him a fell blow?