Clockwork Publishing/Uhrwerk Verlag have announced they have licensed GDW’s 1990 RPG Dark Conspiracy and will be bringing out a brand new edition in 2018. This is the second old GDW title Clockwork have brought back to life as they are also the publishers of the new Ubiquity powered Space 1889 RPG.
The relaunch will begin with the release of the Dark Conspiracy core rulebook, accompanied by the Dark Conspiracy Referee’s Resource & Screen, special Dark Conspiracy Dice and Card Decks and adventures. Future supplements will include sourcebooks detailing gear, psychic powers, minions, and will further explore the world of Dark Conspiracy.
In the all-too-near future, the world slides into another Great Depression, the United States affected most dramatically. Nationalism surges, and he social safety net is in tatters. Corporations control governments openly, corruption is commonplace, and the citizenry is starkly divided between those who have and those who go without. Urban sprawl runs amok, and great metroplexes connect the great cities into teeming, soulless metropolises, their lights shining across the countryside.
The heartland of America is largely abandoned, the bread basket now empty. Law enforcement and the government have given up on these regions, and utilities are scarce and unreliable. Few can survive within these outlaw areas. Few humans, that is.
For in these forgotten and empty places in the rust belt, the tissue of reality tears wide, and energy from nightmare dimensions and planes of utter terror seep into this world. This demonground grows more substantial, expanding each day, and creatures from these hellplaces walk freely there, and from the demonground they infiltrate the metroplexes to feed their inhuman hungers and bring ruin to all.
Some of these strange and terrible creatures are remembered through folklore and legend – monsters such as vampires, demons, ghouls, and their like – while others are utterly fantastic, extradimensional and alien beings from beyond time and space. Together, these minions of darkness are opposed to all life, and they struggle to extinguish the last lights of human civilization.
Some few stand against them, humans banded together and armed against these dreadful forces of darkness. These minion hunters stalk them in the cities and even in the demongrounds, but the greatest challenge they face is the realization that these monsters do not work alone: they are aided by humans who have made terrible pacts with the forces of darkness, selling out their own knid for power and survival.
This is the world of Dark Conspiracy.
A website and Facebook page have so far been launched to support the game with more news due over the next few months.
The relaunch will begin with the release of the Dark Conspiracy core rulebook, accompanied by the Dark Conspiracy Referee’s Resource & Screen, special Dark Conspiracy Dice and Card Decks and adventures. Future supplements will include sourcebooks detailing gear, psychic powers, minions, and will further explore the world of Dark Conspiracy.
In the all-too-near future, the world slides into another Great Depression, the United States affected most dramatically. Nationalism surges, and he social safety net is in tatters. Corporations control governments openly, corruption is commonplace, and the citizenry is starkly divided between those who have and those who go without. Urban sprawl runs amok, and great metroplexes connect the great cities into teeming, soulless metropolises, their lights shining across the countryside.
The heartland of America is largely abandoned, the bread basket now empty. Law enforcement and the government have given up on these regions, and utilities are scarce and unreliable. Few can survive within these outlaw areas. Few humans, that is.
For in these forgotten and empty places in the rust belt, the tissue of reality tears wide, and energy from nightmare dimensions and planes of utter terror seep into this world. This demonground grows more substantial, expanding each day, and creatures from these hellplaces walk freely there, and from the demonground they infiltrate the metroplexes to feed their inhuman hungers and bring ruin to all.
Some of these strange and terrible creatures are remembered through folklore and legend – monsters such as vampires, demons, ghouls, and their like – while others are utterly fantastic, extradimensional and alien beings from beyond time and space. Together, these minions of darkness are opposed to all life, and they struggle to extinguish the last lights of human civilization.
Some few stand against them, humans banded together and armed against these dreadful forces of darkness. These minion hunters stalk them in the cities and even in the demongrounds, but the greatest challenge they face is the realization that these monsters do not work alone: they are aided by humans who have made terrible pacts with the forces of darkness, selling out their own knid for power and survival.
This is the world of Dark Conspiracy.
A website and Facebook page have so far been launched to support the game with more news due over the next few months.