I do not believe that it creates light. If it did, it would have the [Light] descriptor. Furthermore, it would probably appear on the Light Sources and Illumination table. I would be willing to believe that it creates light-and-dark if it had the [Shadow] descriptor.Hypersmurf said:Out of curiosity, in the same paragraph, you say that anything other than the 3.5 description is asking for trouble, and also that it doesn't make natural darkness brighter. I'm having trouble understanding the contradiction.
The spell radiates shadowy illumination. A candle radiates shadowy illumination. What do you consider the difference to be?
Thanks. In true Ravenloftian form, you could say that at the point of origin of the spell a ghostly hand holding a candle appears. When the spell runs out, the candle is blowed out, as if someone invisible blew it out.Dracorat said:Now that it has been likened to candlelight, I like the analogy. It makes sense. (But it still darkens otherwise lit areas. =] )
Bad Paper said:I do not believe that it creates light. If it did, it would have the [Light] descriptor. Furthermore, it would probably appear on the Light Sources and Illumination table.
SRD said:For the duration of this spell, you can use a standard action to evoke a dazzling beam of intense light each round.
SRD said:The descriptors are acid, air, chaotic, cold, darkness, death, earth, electricity, evil, fear, fire, force, good, language-dependent, lawful, light, mind-affecting, sonic, and water.
Most of these descriptors have no game effect by themselves, but they govern how the spell interacts with other spells, with special abilities, with unusual creatures, with alignment, and so on.
FireLance said:Anybody else find it silly that a spell called expeditious retreat also works when you're charging at your enemy?
If I really needed to justify it, I'd say that darkness was named with the same level of precision.