Mistwell said:In your game, your characters can read 1 inch letters on the side of a barn from a range of 10,000 yards, assuming no obstruction?
Vision rules are in the spot skill I believe. All vision is limited. Per 10 feet of distance you have a –1 to a spot check. Which means at some distance you are unable to see things even without an obstruction, with normal vision. This item however would help, by providing x2 magnification, thus extending your sight by x2.
Much like normal vision should be extended by x2 using this item, darkvision should as well since it functions like normal vision.
I do not believe that there are any rules in the game that actually state how hard it is to see things that are not hiding based on range. If you have line of sight on something and it is not trying to hide then you see it, no spot check involved.
Reading at a distance, or noticing small things, does not appear to actually fall directly under any particular skill. The game designers seem to feel that it should be obvious. I suppose that means they never go to any rules forums.

Darkvision is very different though. I like to imagine it as walking around a wall of impenetrable darkness at a certain distance. Everything within that distance is like black and white television, but that moving wall is always there whenever there is sufficient space to see it. Darkvision simply has a limit to how far it extends, beyond which nothing is visible via its power. You can make the objects that are there look 10 times as large if you like, but you still can not see them.