Gold Roger
First Post
ShinHakkaider said:No, I'll be the judge of how I interpret offensive or aggressive posts. The mods can interceed if they want, but they can't tell me what I percieve as aggressive or offensive.
If I really was offensive somewhere, I appologise, since it wasn't my intention. But please realize that, while I'm sure now that it wasn't your intention either, that some things you've said could and have been taken as a jab at other people.
ShinHakkaider said:Then I still stand by my original statement. I still dont see where it's a terrible thing to say "Look, the fun to work ratio is too imbalanced. It's time to try something else that might be less prep and more fun."
If you just want to stand there and complain, you can do that too. Me I prefer to do something and that's put in the time to make the game work for me.
And I'll stand by my statement that the work payof isn't to low, it could simply be better. This was my original point. The game is imho incredibly good, but this is one point where it propably should be improved.
ShinHakkaider said:But youre not reading up on EVERYTHING, only what's relevant to the encounters at hand. Notes work, bookmarking with post-its works. Even copying and pasting relevant passages/rules from the various online versions of the SRD works. It's really not that difficult to do. Even relying on your players for rules isnt that bad of an idea. I've played with plenty of players that have pretty much memorized the rules for various games and they usually are a pretty good resource.
I'm actually doing a lot of the stuff you suggest.
I'm bookmarking spells and rules I think I'll need with post its. All my NPC's fit on one side of an index card, two sides if they have spells. With small useful summaries for abilities and spells and buffed stats in paranthesis. I'll ask players for the occasional rule, or to look one up.
But I need to do this even at low level. It detracts a lot from my other gaming preparations. And I still miss some stuff during the game. And my buffed/unbuffed stats don't help when only some buffs are dispelled.
ShinHakkaider said:For me it's less distruptive than looking for said book, opening said book, and flipping through said book to find a passage. Even if the book is post-it'd out the wazoo, for me it's still easier to use the cards, but like you said YMMV...
I definitely agree. But it goes to prove that there are some disruptions to the gaming flow inherent in the gaming system. Which isn't terrible, but isn't perfect either.
ShinHakkaider said:I'm sorry when did I say that suggesting the game could be more streamlined by nature is a terrible idea?
Well, if you're saying in a thread where people agree with one of the games designers that there are overcomplications in the game, that these people just don't prepare properly/should just play another game, you should be prepared for people disagreeing with you.
Look, I didn't even want to acuse you with anything. My question wasn't rethorical, I seriously wanted to know, because it seemed like you really thought so.
ShinHakkaider said:Youre reading into my statements something that's not there. I've said very plainly how I feel about this. If the work is needed to make the game fun, then do the work. If you can streamline the work, then streamline the work. If the work is taking away from your fun then find another game that is less work and just as, if not more fun. I think that I might have re-iterated this maybe twice in my posts already.
Then let me reapeat that even with the problems, D&D is the game that's the most fun for me. But that doesn't mean I think it's perfect or couldn't be improved.