d20Dwarf said:
Grompi, it's just strange that you have hung around EN World for 6 months, and have just now decided as your first post to come in with a detailed, nitpicky, insulting commentary about a book that you haven't read.
I work two jobs and I just got married. Sue me. And, Wil, one can't be insulted without one's permission, because if there's nothing at fault to defend, there's no reason to be defensive.
d20Dwarf said:
Unlike what you now assert, you took shots (yes, took shots) at the book as a whole rather than just the preview. *snip* I'll go ahead and give you some factual refutations and point out where you have either misunderstood the preview or failed to grasp the content within. Contrary to what you say, you did give more than opinions in your post. You told people what they would be getting when they bought the book.
What part of "Let's see a few reasons why
I feel that way:", which began all of the commentary I presented, is ambiguous? That means it's all my opinion and my interpretation, not some laundry list of facts about the book. My ignorant (if that's what they are) assertions about my feelings were a perfect opportunity for someone to tell us more about
Dawnforge. Now you have, which is a win-win situation for everyone and it was one of my goals all along.
d20Dwarf said:
Before I go down your points one by one, I should say that the most important thing you have failed to grasp is that Dawnforge is a young, young world. *snip* There is nothing ancient in Dawnforge.*snip* There is no sunken empire of Valhedar.
Yes, a young world, I got that. I also got the fact that the world was not yet at the point of the "future" described in the sidebars. Unfortunately, since they're not clearly marked, I did get confused on a couple of points. For that I apologize. Now that I fully comprehend these snippets, they seem to be better ideas.
d20Dwarf said:
How many human cultures were there 10,000 years ago? *snip* The kind of cultural evolution you are talking about is not in the scope of this campaign setting where it stands.
Hundreds, I'd guess, if not thousands. But I'm not an archeologist or anthropologist, and your question is probably rhetorical anyway. There were certainly more than four. What I can say with some certaintly is that 10,000 years ago was not the beginning of human culture, though it may have been close to the start of recorded history and the advent of major ancient civilizations. The evolution of civilization seems to be what you're really talking about.
d20Dwarf said:
Would it have been better if the elves lived in the mountains and the dwarves in the forest?
Are we playing
Sovereign Stone? No? Good. It would be better if you didn't defend your points with simplistic condescension.
d20Dwarf said:
I also have a philosophical question for you, since you are a reviewer. At what point is something no longer available for use? In other words, is Plot and Poison as bad as Dawnforge for discussing drow? Is Forgotten Realms as bad as Plot and Poison for featuring drow? Is there any time when a concept can be used more than once without becoming---generic, as you say.
FR practically invented the drow as they now stand (mostly through the work of one man, RA Salvatore). Comparing its use of drow to just about any other work's is comparing apples to oranges. Further, almost every product in the marketplace that includes such creatures is derivative of Slavatore's work.
Plot & Poison is about only drow, so its not a campaign setting and it fills a niche in bringing those creatures to the d20 marketplace in a manner that can be reused in OGL material. Again, apples and oranges. Something is always available for use, but that doesn't mean somebody should use it in published material.
d20Dwarf said:
Also, the serpent people in Freeport are a: not yuan-ti, and b: do not live in the jungle in an empire. So that comparison is incorrect....
The serpent people of Freeport did indeed have a jungle empire at one time (that is, the ancient history of the world in which they are now found). It was an equatorial (that is, "semi-tropical" per page 13 of
Freeport: City of Adventure) "island", larger than many modern countries, called Valossa. To quote page 5 of
Freeport: City of Adventure (emphasis mine), "...Valossa was the heart of the
empire of the serpent people." The fact that they're not yuan-ti is irrelevant, and the comparison is "correct", as my statement was aimed at "serpent folk" in general, which are all derivative of older works in fantasy literature (like Conan novels).
d20Dwarf said:
Ok, so you are saying you would have been more favorably inclined toward the product if Tamerland had been to the east? Weird.
More supercilious remarks. How wonderful. The direction of the "unexplored" continent has no relevance. The real question is, what's already there? If the answer to that is pretty much nothing but monsters, then why?
d20Dwarf said:
Are you suggesting that mechanics should not be reused? That is clearly your suggestion about legendary classes, and it makes no sense to me.
Also, you have again propagated a falsehood that there is repeated material in Dawnforge. You have no basis for this, and it is in fact false (outside of a necessary explanation of the LgC mechanics). Do you accept that you have made a false statement? Why would you do so?
Actually, I like legendary classes, and I favor the reprinting of needed rules. I accept your judgment of my statement and again apologize. Maybe I was just too far off my Prozac™ that day. So, the legendary classes in the book are all unique?
d20Dwarf said:
It's called a backhanded compliment, actually.
No. You're wrong. It is an insult, and it's an ironic one, and therefore indirect. Therefore, it's a backhanded insult. Let's not argue over semantics though.
d20Dwarf said:
The fact that you can't even admit that your opinion is uninformed is indicative of your attitude.
My opinion is uninformed by the reading and comprehension of the entirety of the Dawnforge book. My comments are only about the preview and my thankfulness that I was able to see it before I bought the book. To any who took my earlier comments, in which I mention that I'm only talking about my feelings on the preview and its relevance to my purchasing choices, to be in reference to the whole Dawnforge product, you are mistaken. There. Is that better?
d20Dwarf said:
....my conclusion that you are a troll was reasonable and may still be.
I don't really know what a troll is in this context, but trolls and dwarves are related in Scandinavian myth.
d20Dwarf said:
Even if it is not the case, I do find your insulting and ignorant commentary about a book you have not read to be distasteful.
My commentary is not insulting in some objective manner, it's insulting to you (for some reason). I'm sorry for that. And to repeat, my comments are clearly labeled as why I feel I won't purchase this book based on two previews (a PDF and a Word doc on minotaurs).
d20Dwarf said:
So, if you want your questions answered, it seems reasonable that you would simply read the book.
I will, I assure you. But I'll do so without buying it first. Thank gods for B&N ordering policies, since it's apparent you won't risk sending me one.
Scorpio said:
I would venture that Wil is familar enough with Dawnforge to give a fair assessment of the work. And it sounded 'unbias' to me, just the facts, ma'am...
It's not possible for Wil to be unbiased. He's one of the authors of the work.
Tarrasque Wrangler said:
Hmm, a guy adopting the persona of some kind of Scottish-accented dwarf blathering about what is and is not cliche.
Hey, maybe it takes one to know one. Anyway, I didn't aim anything in my posts as a personal attack (whether or not they were taken as such), and certainly none of my negative comments were aimed at you. I'll thank you for ceasing to aim off-topic comments at me.
Thanks again all.