• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

DAYS OF FUTURE PAST OOC Still Going!

Nuke261 said:
Also of interest, the smoke from the lake area was Sammy. Not usre if anyone cared or not but, he got thrown from the explosion and made his way out of town. He flew as far and fast as he could (not wanting to get caught, again) and landed at the edge of the lake. No biggie since we lost Unicron but, we coulda kept our scrapper, fire-boy, healer.

Hmmm... it was a possibility I had in mind, but when you are not familiar with powers, how can you believe that a guy can survive the fire of a gaz station.
 

log in or register to remove this ad

Velmont said:
Well, there could have been a switch of person at the rest area, after all, Jenn truck was more crowded than Lorenzo's car.

very much doubt Kyle would have moved..so I'll post his comments when I stop getting teleported out in a deux ex machina manner.
 

you know folks the who is on who'se car discussion is getting tiresome after a while. It's not like the fate of the world is decided by it. :uhoh:
 


It just gets confusing when I post only that have folks tell me I've been spontaeously moved back and forth.

Sorry if I'm whining but it gets a bit annoying being told I'm not where I was put without notice or choice.

I'll shut up now and go figure who I should be talking to.

Minor complaint really didn't want to tick anyone else off honestly, just gets confusing to get told I can't talk to this person cause I'm not in the car with them and throws me off.
 

I see Lorenzo open the door and push you out, shouting to you "Stop teleporting, I don't want to see you in my car!" ;)

But think of it, it's nice, you'v got the power to teleport from car to car. not a bad thing.
 

I was looking at the book of 2nd edition, and I've found the whole concept of Andrew would be hard to do under 2nd edition.

One thing is your toughness save (read damage) is limited by your PL, all modifier added. So, where Andrew 1st edition had +8 damage save, and could have reach +11 at PL4, in 2nd, he would be limited to +4, or +8 if I decide to put no defence at all using the optional trade-off rule...

I haven't found the Durability equivalent yet.

And Tiring flaw have change. You have to do an extra effort everytime you use a power.

So the concept of the perfect athlete, tough as a nail, able to push his body to extrem with risk of exhaustion would see some change...

I don't know if we will do teh transition, Nuke leave us the choice, but in my opinion, I just don't care. After all, just as Nuke said, it is a lot more a ROLEplaying game than a ROLLplaying game, and I like it.
 

My vote (if I get one) is to leave the characters as is. I know I ended up not relying on stats very much but it seesm the game has turned out pretty fun and everyone seems to be happy.

If it ain't broke don't fix it.

Plus, there is only one more issue left. I think the pace of that will be much different than what we have done so far. I really think you will all love it.

Thanks again for all the good times!
 


Look, I'm going to ask one more TIME


Please stop Deux Ex Machina-ing me into the other CAR!

No one moved me out of the car, I figure I'm still in the one with Jenn.. why do I keep getting moved.
 

Into the Woods

Remove ads

Top