(OOC) The Dog Days of Doom


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Hmm, ok.

How's this. Let's start with Deirdre trying to turn it. If it's turned, we'll have 1 minute to gather potions. She will get one use of channel divinity back on a short rest (she has 2 uses per long rest). If that fails, Anson and Benny/Max can try to damage it more or we can just make a run for it.

Sound OK?
 


Ha! Just saw both of you posted attacks - and both hit! Change of plans then, Deirdre will attack and move like Anson did.
IDK - It would be a good idea to have Benny do Mind Sliver (he mistakingly wrote Mind Spike above), which subtracts 1d4 from their next Save, then hit 'em with Turn Undead.

Maybe try that if you don't die! (Unless the mist dies or flees).
 
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...thinking that we might as well clear the way for the other three to get here since we are at round 2 of the combat.

If the feasting zombie is intent on eating the horse, I'll assume attack with advantage- if that is wrong, take the first roll and use it. I'll start the post now.
 

IDK - It would be a good idea to have Benny do Mind Sliver (he mistakingly wrote Mind Spike above), which subtracts 1d4 from their next Save, then hit 'em with Turn Undead.

Maybe try that if you don't die! (Unless the mist dies or flees).
That's a good point. I'll keep in mind next time.
I'm tempted to stay for an extra 10 minutes to find more potions. What do you think? Are we pushing our luck?
Cheers,

SG
 

That's a good point. I'll keep in mind next time.
I'm tempted to stay for an extra 10 minutes to find more potions. What do you think? Are we pushing our luck?
Cheers,

SG

Not that you have in-game knowledge of this, but I will point out that we are trying to clear a path for you right now but are about to bail to avoid a swarm of zombie rats.

Zombie rats are like regular rats, but instead of cute tiktoks of them eating pizza, it's more ... Armie Hammer.
 

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