Jadinir Adal: HP 50/50 AC 19 F 7 R 7 W 2
Jadinir grins, rubbing his stomach. He had enjoyed three helpings of the foreign food despite the plainness of the eggs. "I really must ask what sort of spices they use in their sauce," he said aloud.
"But to business. I agree that we should fully explore the lighthouse before the ghost appears. Perhaps there may be a clue as to why the beast haunts the place, and perhaps a clue as to how to defeat it."
"And perhaps... it's not a ghost... at all..." Jadinir said the last words slowly, waving his hands as though casting a spell directly in Cara's face. "Wooo-ooo-ooo...!"
[sblock=Combat stuffs]HP: 50
AC: 19 (10 + 5 [+1 mithral shirt] + 1 [ring of protection] + 3 [Dex]); Touch 14, Flat Footed: 16
Fort +7, Ref +7, Will +2 [+1 incl. for +1 cloak of resistance]
Initiative: +3
BAB +4; CMB +8; CMD +11
Movement 40'
All weapons have +1 damage (included) due to Arcane Strike
+1 damage when flanking due to Dirty Fighter trait
+1 heavy flail (Melee/2h/B): +9 (1d10+8, 19-20/x2)
kukri, pair (Melee/Light/1h/S): +8 (1d4+5, 18-20/x2)
Whip (Melee): +8 (1d3+5/x2; Range 15; trip, disarm +2, reach; non-lethal, armor negates damage)
C. Longbow (Ranged): +7 (1d8+4/x3; Range 110')
Spells Known (6/4); Spells/Day (3)
0 (DC 11): know direction, light, mending, message, resistance, summon instrument
1 (DC 12): alarm, expeditious retreat, grease, vanish[/sblock]