I'm going to make a declaration. DCC RPG is Dungeons and Dragons Next, but WotC hasn't figured that out yet. Every time I read one of Mike Mearls articles on design goals for DDN, I realize that the good folks at Goodman Games have come to the same conclusion, already addressed the issue, and are releasing the game in May 2012 instead of starting playtesting in May 2012.
DCC has already captured the look and feel of Old School Dungeons and Dragons by going back to the original source material created by Gygax and Arneson and even hiring the original artists to create the artwork.
DCC was already written to attract adults by creating an atmosphere based on Appendix N stories in which the heroes are a bit shady and the bad guys are really bad. I know this will also work for kids because I was 10 years old when I started with AD&D.
DCC has already "figured out the Fighter class" by giving the Warrior Mighty Deeds, thus making him a bad ass in combat. The style of bad ass is between the player, the DM, and whatever horrible gods they worship.
DCC has already figured out that you don't need to split the Cleric into "priest and cleric". There is only one cleric and he can heal, swing a mace, and call down the wrath of his god to destroy his enemies, raise the dead, and part the seas.
DCC has already figured out that Vancian magic is accounting and boring. DCC has made the Wizard scary for monsters and scary for party members. Wizards are not for the faint of heart.
DCC has already figured out that without the risk of death and dismemberment that the games gets old and boring. DMs and players should not know if their adventure will be successful. Rather than considering it a failure and therefore no fun, DCC tells you to make your own story around character death.
Goodman Games has already given me the game that I want and I trust them to do right by the game. WotC 'might' have a game out later this year, but I have very little faith that they will produce the game that I want to play. And, even if they do, I trust that the powers that be at the company will eventually screw it all up. So, I follow what's going on with DDN for no other reason than the fact that WotC and DDN will be so big that they will have a major impact on the RPG hobby industry, which means they could accidentally have an impact on the games that I do play. Unfortunately, I don't think WotC has earned the right to have such a big influence over the industry of the hobby I love.
DCC has already captured the look and feel of Old School Dungeons and Dragons by going back to the original source material created by Gygax and Arneson and even hiring the original artists to create the artwork.
DCC was already written to attract adults by creating an atmosphere based on Appendix N stories in which the heroes are a bit shady and the bad guys are really bad. I know this will also work for kids because I was 10 years old when I started with AD&D.
DCC has already "figured out the Fighter class" by giving the Warrior Mighty Deeds, thus making him a bad ass in combat. The style of bad ass is between the player, the DM, and whatever horrible gods they worship.
DCC has already figured out that you don't need to split the Cleric into "priest and cleric". There is only one cleric and he can heal, swing a mace, and call down the wrath of his god to destroy his enemies, raise the dead, and part the seas.
DCC has already figured out that Vancian magic is accounting and boring. DCC has made the Wizard scary for monsters and scary for party members. Wizards are not for the faint of heart.
DCC has already figured out that without the risk of death and dismemberment that the games gets old and boring. DMs and players should not know if their adventure will be successful. Rather than considering it a failure and therefore no fun, DCC tells you to make your own story around character death.
Goodman Games has already given me the game that I want and I trust them to do right by the game. WotC 'might' have a game out later this year, but I have very little faith that they will produce the game that I want to play. And, even if they do, I trust that the powers that be at the company will eventually screw it all up. So, I follow what's going on with DDN for no other reason than the fact that WotC and DDN will be so big that they will have a major impact on the RPG hobby industry, which means they could accidentally have an impact on the games that I do play. Unfortunately, I don't think WotC has earned the right to have such a big influence over the industry of the hobby I love.