Firevalkyrie
First Post
If you looked at it as GameTable in isolation, you'd have a point. It's not just GameTable, though - it's (per WotC's press releases):Xorn said:Point made and accepted. There is a time factor too--but I feel that it's reasonable to expect that the majority of people that play D&D or WoW aren't choosing one because they don't have time to do both. From my perspective, I stopped buying D&D books because I wasn't playing anymore, too. But the reason I wasn't playing had nothing to do with WoW (or any MMO)--my gaming group was separated. So we got a VTT and now we're not separated anymore.
The cost for GameTable is off of the chart when compared to the other crude options available.
GameTable
12 months of Dragon content
12 months of Dungeon content (that's at minimum thirty six new adventures per year, all encoded and ready to go in the Game Table)
Guest play space for eight player-days per month, which is enough to run a twice-monthly campaign with four players, or a weekly game with two (this is the part that absolutely kills me - people are griping about everybody in the group needing a subscription - only the DM needs a subscription, the players can use the DM's tokens).
I dunno about you, but that sounds like pretty decent value-for-money to me.