DDM Preview 6 Cyclops


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Wolfspider said:
Blindsight is a nonvisual sense, mainly...destroying the eye in order to disable something that doesn't involve vision seems rather illogical to me.

Understood, but the concept of the Cyclops eye is the focus of his supernatural senses is easy enough do implement that way.
 


Wormwood said:
Understood, but the concept of the Cyclops eye is the focus of his supernatural senses is easy enough do implement that way.

Hmmm...I see. So his eye also functions as a kind of radar dish...err...orb. Or something.

Hmmm.
 

1) This looks exactly like a hill giant with one eye. What exactly is the difference? He isn't slouched over?
2) This looks exactly like a two-eyed mini that some sculpter did minimal work to "fix" into a 1-eyed cyclops. I distinctly see two "brows". Looks like a shortcut to me.
3) As said above, the cyclops was defeated by blinding it. Of all the creatures in mythology to have blindsight, this is exactly the creature that shouldn't have it.
 

1) This looks exactly like a hill giant with one eye. What exactly is the difference? He isn't slouched over?

Eh, well, IMO.
A. He has good posture
B. He has spikes coming out of his skull
C. He isn't dressed like a Caveman.

As for the Blindsight thing, again, that's for his 3rd edition Skirmish card. It's probably the closest mechanic to "Magic All Seeing Eye" in the skirmish rules. It mostly just means he can attack adjacent invisble or blurred/displaced enemies without penalty.

And there were other Cyclops in mythology besides the one that got his eye poked out. Some of the mythological Cyclops were quite powerful. I don't think I've ever poked out any eyes in previous editions either. I've fought 2nd Edition Cyclops, but it's not like they had a rule were their eye would automatically fall out if you chucked a pointy stick at em.

Agreed on the sculpt though. The face just doesn't work.
 


Wormwood said:
I'm fairly certain that like most folks past the 6th grade, the WotC designers know about blinding the Cylcops.

However, I'm willing to bet that blindsight ability is lost once the Cyclop's eye is destroyed (loath as I am to introduce called shots and organ-targeting into a combat system as abstract as D&D).

I suppose that could work. And, regarding earlier comments, I know that D&D doesn't reproduce mythological creatures particularly closely, but as someone else has said, if they're giving blindsight to some new creatures, the cyclops seems like exactly the wrong one. :\
 

Not only is the eye on his nasal bridge (which is dorky), and not on his forehead (where it belongs mythologically), but yes, given a closer look, he still looks like he has two eyes. It's not a cyclops, it's a guy squinting trying to hold a maraschino cherry in place with his brow muscles.
 

Kunimatyu said:
THAT'S why it's bothering me -- the eye should be in the center of the forehead, not under the brows like eyes are supposed to be. Ah well, it's a bit late for complaining to do any good here, I guess I'll just have to see how it looks in person.

Fun fact: elephant skulls are often mistaken for cyclops skulls

Uh, by whom, exactly?
 

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