Wolfspider said:Blindsight was, and may still be in fourth edition, a nonvisual sense, mainly...
FIFU.
Wolfspider said:Blindsight was, and may still be in fourth edition, a nonvisual sense, mainly...
Wolfspider said:Blindsight is a nonvisual sense, mainly...destroying the eye in order to disable something that doesn't involve vision seems rather illogical to me.
Lackhand said:FIFU.
Wormwood said:Understood, but the concept of the Cyclops eye is the focus of his supernatural senses is easy enough do implement that way.
1) This looks exactly like a hill giant with one eye. What exactly is the difference? He isn't slouched over?
Wolfspider said:FIFU? Is that a lapdog's name or something?
Anyway, the stats on the card aren't in 4e format, so my point remains valid.
Wormwood said:I'm fairly certain that like most folks past the 6th grade, the WotC designers know about blinding the Cylcops.
However, I'm willing to bet that blindsight ability is lost once the Cyclop's eye is destroyed (loath as I am to introduce called shots and organ-targeting into a combat system as abstract as D&D).
Kunimatyu said:THAT'S why it's bothering me -- the eye should be in the center of the forehead, not under the brows like eyes are supposed to be. Ah well, it's a bit late for complaining to do any good here, I guess I'll just have to see how it looks in person.
Fun fact: elephant skulls are often mistaken for cyclops skulls