Karl Green
First Post
Yea I was thinking that also and I do enjoy the VP/WP system but I don't want to force it. Here are some additional notes about it with weapons and animals...
Weapons and Critical Hits
Generally all weapons do NOT have crit multiplier to damage now, and all have a base crit threat range of 20, except firearms which have a 19-20 treat range. Any weapon that has a greater range then normal for critical hits (so a Sharps Big .50, with a crit 19-20/x3 or a Bowie Knife with 19-20/x3) has its critical threat number lowered by one additional points (so a Sharps Big .50 now has a critical threat range of 18-20 and the Bowie Knife has a 19-20). Critical Hits go straight to Wound Points, by passing Vitality. NPC classes that don't have Vitality are generally knocked out of the battle with a Critical Hit.
Animals and VP/WP
Wound Points based on Size...
SIZE WP Multiplier
Fine................x 1/10
Diminutive........x 1/5
Tiny..................x 1/3
Small................x 1/2
Medium..............x 1
Large................x 1 1/2
Huge..................x 2
Gargantuan.......x 4
Colossal.............x 8
Generally non-aggressive animals (like horses) don't get VP. Aggressive animals (like Wolves) get 1/2 their Hit Dices as Vitality. Very aggressive and monstrous creatures get their Full Hit Dice in Vitality (make big bad monsters like dragons REALLY bad, as if they were not bad enough already).
Weapons and Critical Hits
Generally all weapons do NOT have crit multiplier to damage now, and all have a base crit threat range of 20, except firearms which have a 19-20 treat range. Any weapon that has a greater range then normal for critical hits (so a Sharps Big .50, with a crit 19-20/x3 or a Bowie Knife with 19-20/x3) has its critical threat number lowered by one additional points (so a Sharps Big .50 now has a critical threat range of 18-20 and the Bowie Knife has a 19-20). Critical Hits go straight to Wound Points, by passing Vitality. NPC classes that don't have Vitality are generally knocked out of the battle with a Critical Hit.
Animals and VP/WP
Wound Points based on Size...
SIZE WP Multiplier
Fine................x 1/10
Diminutive........x 1/5
Tiny..................x 1/3
Small................x 1/2
Medium..............x 1
Large................x 1 1/2
Huge..................x 2
Gargantuan.......x 4
Colossal.............x 8
Generally non-aggressive animals (like horses) don't get VP. Aggressive animals (like Wolves) get 1/2 their Hit Dices as Vitality. Very aggressive and monstrous creatures get their Full Hit Dice in Vitality (make big bad monsters like dragons REALLY bad, as if they were not bad enough already).
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