green slime
First Post
IMO, a large part of the problems of PG (power Gaming) arise because of the proliferation of whacky PrC's which do things that some designer thought would be cool. There are a number of things which I do not allow no matter how whiny the player is.
1) Casting spells with an effective spell level higher than ((CL/2) -1).
2) Sneak Attack damage beyond 30 feet.
3) Deathless Frenzy
4) Allowing things to stack, that really shouldn't.
I always compare a PrC with a base class or two, and ask "What is this PrC giving up, in order to gain these benefits?" If I don't feel it is enough, its no go. I don't bother trying to rewrite the PrC abilities for power gamers anymore these days, because power gamers aren't interested in the flavour anyway.
Feats are easier to control. PrC's can be very tricky, and it can require sleuthy questioning of the not-so-innocent power gamer to wheddle out their nefaroius plans.
1) Casting spells with an effective spell level higher than ((CL/2) -1).
2) Sneak Attack damage beyond 30 feet.
3) Deathless Frenzy
4) Allowing things to stack, that really shouldn't.
I always compare a PrC with a base class or two, and ask "What is this PrC giving up, in order to gain these benefits?" If I don't feel it is enough, its no go. I don't bother trying to rewrite the PrC abilities for power gamers anymore these days, because power gamers aren't interested in the flavour anyway.
Feats are easier to control. PrC's can be very tricky, and it can require sleuthy questioning of the not-so-innocent power gamer to wheddle out their nefaroius plans.