Neurotic
I plan on living forever. Or die trying.
Flaws and traits
Consider one of these as bonus feat (descriptions are from the site you posted above):
[sblock=Gift of Tongues (G)]: Benefit: Your Intelligence is 4 points higher for the purpose of determining how many bonus languages you may start with. Speak Language is always a class skill for you. You gain a +1 bonus on all Innuendo a Sense Motive checks. (this one saves me four skill points
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[sblock=God Touched (Deneir)] Benefit: Once per day, while performing an act related to one of your deity's portfolios, you can call upon your deity as a free action and gain a +1 luck bonus on any one die roll. (this depends on what we agree would constitute related act
)
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[sblock=Godsight] (this one is regional so I'm not sure it fits in your campaign)
Prerequisite: Cha 13, Mulhorandi (aasimar, human (Mulan] or tiefling), Mulhorand region.
Benefit: You gain the following spell-like abilities, each usable three times per day: detect evil, detect magic, detect poison, detect undead, read magic. Your caster level equals your character level. When you take this feat, you can choose detect chaos, detect good, or detect law instead of detect evil. Special: You can take this feat only as a 1st level character.
[/sblock]
Consider one of these as bonus feat (descriptions are from the site you posted above):
[sblock=Gift of Tongues (G)]: Benefit: Your Intelligence is 4 points higher for the purpose of determining how many bonus languages you may start with. Speak Language is always a class skill for you. You gain a +1 bonus on all Innuendo a Sense Motive checks. (this one saves me four skill points
[/sblock]
[sblock=God Touched (Deneir)] Benefit: Once per day, while performing an act related to one of your deity's portfolios, you can call upon your deity as a free action and gain a +1 luck bonus on any one die roll. (this depends on what we agree would constitute related act

[/sblock]
[sblock=Godsight] (this one is regional so I'm not sure it fits in your campaign)
Prerequisite: Cha 13, Mulhorandi (aasimar, human (Mulan] or tiefling), Mulhorand region.
Benefit: You gain the following spell-like abilities, each usable three times per day: detect evil, detect magic, detect poison, detect undead, read magic. Your caster level equals your character level. When you take this feat, you can choose detect chaos, detect good, or detect law instead of detect evil. Special: You can take this feat only as a 1st level character.
[/sblock]