Frostmarrow
First Post
Combat is more lethal at higher levels. Once you rise in level the chance of you being beaten unconscious becomes less. Instead you become more and more likely to die. So in effect the result of a battle becomes either you emerge unscathed or you die. It becomes a rare occurence that someone is reduced to somewhere between -1 -- -10 hp and therefore unconscious.
This is due to that higher CR-monsters has more attacks and hit for more damage. A giant might hit you twice for 20 hp damage per attack. An orc hits you once for 9 damage. 9 damage is a lot for a 1st level character but chances are it won't kill him. However, a 10th level fighter gets killed in one round by the giant if he currently has less than 30 hps.
I think that a higher level fighter should be able to survive the onslaught of a giant. He might not win but must he die?
Death's Door (Optional rule)
Dying is a full-round action.
This is due to that higher CR-monsters has more attacks and hit for more damage. A giant might hit you twice for 20 hp damage per attack. An orc hits you once for 9 damage. 9 damage is a lot for a 1st level character but chances are it won't kill him. However, a 10th level fighter gets killed in one round by the giant if he currently has less than 30 hps.
I think that a higher level fighter should be able to survive the onslaught of a giant. He might not win but must he die?
Death's Door (Optional rule)
Dying is a full-round action.
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