Deep Water and Shoals - A Swashbuckling Campaign

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Malachi is silent an slightly aloof as they enter the bar. He peers about the crowd wondering at the reception he might be in for and glad that Malthus is not too far away.

Taking his mug of rum he drinks heartly of the sweet licqor standing close by to the halfling as he spins his tall tales, thankfully weaving Malachi into the tale so that the half-orc gains a little vicarious noteriety.

It is while Malthas is making some knew grandios claim that Malachi sees Vemuz' nod and now more relaxed than when he entered goes over to join the Swordfisher at his table

"So goud times Sordfishar" Malachi says the colloquialism as he takes the seat 'musik, rom and Kohmpany"...
 

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"Aye, music, rum, and company, Malachi."

Vemuz lifts his mug to toast with Malachi and then takes a long sip. "Say, Malachi...you told me before that you could find the Isle of the Twice-Born. I was wondering something, just a memory from when I was a lad."

Vemuz dips his fingers in his drink and spatters some water onto the table. His voice becomes slightly hushed as he forms a large drop. "This is the Isle of the Twice-Born." Slightly northeast he makes a very small drop. "Here is the old witch." North of the large drop he makes a medium sized drop. "Another island here. Does this look familiar?"

Vemuz then points his finger down to the west of the large drop. "What's here, then? A silly question, I know. Just a spell of nostalgia for the homeland...eh?"

~~~~0~~
~~~~~~~
~~~~~~~
~~~~~o~
~X~~@~~

0 - the medium sized drop
o - the small drop where the witch lives
@ - the large drop, Isle of the Twice-Born
X - where Vemuz points his finger
 
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OoC:Terribly sorry Bob. If you haven't seen my OoC thread, my COmp blew up/the new one isn't yet here etc...

IC; Nicodemus will ask the Captain if there is an allowance for 'Special Neccesities', citing the Sunrods, scrolls for animate rope/mending etc...
He plans on buying such supplies himself when he can, but some help from the Ship's Paychest would be most welcome, as Nico hardly thinks 78 GP will buy him much in the wat of scroll supplies.

Either way, upon stepping off the plank, Nicodemus (with Artimus in tow) will find a lad that seems to know the town, asking him if there are any Wizards or Magick Shoppes in town. A shiny Silver Piece will be the lad's reward for guiding Nico to such places, likely many times what he makes in anafternoon of helping hul fish from the boats.
 

Jonah,

"We'll be leaving in a day or so," Captain McCrenshaw says. "Add a map or two t' y'r collection, mebbe."

Malthas,

Mingling with the Espirantish sailors, you find a good deal of "news - " most of which is rumor, hearsay, and speculation. A man named Kingsford has been appointed Chief Herald (somewhat similar to Prime Minister) of the Kingdom of Hull, Espirante and Iberrea are said to be on the brink of war - no, they are signing an alliance - no, they have already declared war - no, they are close to reaching an agreement..., the notorious pirate "Fancy" Paul Durand has been captured - no, killed - no, he is still at large - no, the Iberrean government made him a privateer..., the Caliph of Akbar has declared war on foreigners - no, he is further opening his country to them - no, he has only made war on Hull...

These and other scraps of rumors and speculation are all the half-drunk Espirantish sailors can offer you.

Nicodemus,

"I'll tell yer what, Mr. Arfaliunium," Captain McCrenshaw says, upon hearing your request for a special allowance to buy scrolls and alchemical supplies. "I'll put it down as 'General Expenses,' an' I'll let th' underwriters sort it out."

A grimy young lad, for a silver piece, leads you to a ramshackle-looking building, whose sign proclaims in faded ink:

DIBNEY'S DRUGGIST AND ALCHEMICAL SUPPLIES - SCROLLS & POTIONS, BOUGHT & SOLD

Inside, the building is small and cramped, although it is kept very neat, and there seems to be a speck of dust in the whole place.

The walls are lined with tiny bottles with labels like:

Dragon's Blood - for External Use Only

Quicksilver - good for all Alchemical mixtures. Excellent treatment for all Ills of the Body

Mandrake Paste - Handle with Care

Arsenic - Poison

Alchemist's Fire - Readily mixed

Sulphur - For Alchemist's Fire and Lucifer-matches

Phosphorus - For Sunrod, Alchemist's Fire, and all Combustible Applications - Excellent Source of Light.

Behind the counter, a pair of baskets are stuffed with scrolls of all varieties.

Taking the place of honor on the wall is a large, officious-looking diploma.

SIGNIFYING THE GRADUATION OF M. DIBNEY, ON THIS DAY SUNDAY THE FIRST OF MAY, YEAR OF THE PROGRESS 398, FROM THE KINGSFORD UNIVERSITY OF THAUMATURGICAL SCIENCE & MYSTIC THEORY.

Dibney himself is a small, mousy-looking man, currently behind the counter and sweeping the floor.

"Oh, hello, sir," he says, upon seeing you. "How may I help you?"

(OOC Nicodemus: Don't worry about it; certainly computer troubles are a valid excuse:) )
 

OoC:I am not sure what the Captain is willing to give as far as a GP total, but I'll work with the 78 GP until then.
I'm not sure which supplies are for what spells, or even if you have attributed any specifically for each spell, but I will buy supplies (Scroll paper etc...) for 6 1st Level Scrolls (12.5GP each @ 1st level caster=75 GP). Let me know if the 'allowance allows for more.

IC:Smilng at the man before him, Nico speaks,
" Greetings Mr. Dibney, and well met. I am Mr. Arfalinium, Ship's Mage of the Calypso's Grace.
I'll be neadin' supplies for expendables (scrolls), and I hear you are thge Man to see here in town."
 

kenjib said:

Vemuz then points his finger down to the west of the large drop. "What's here, then? A silly question, I know. Just a spell of nostalgia for the homeland...eh?"

~~~~0~~
~~~~~~~
~~~~~~~
~~~~~o~
~X~~@~~

0 - the medium sized drop
o - the small drop where the witch lives
@ - the large drop, Isle of the Twice-Born
X - where Vemuz points his finger

Malachi looks at the map and frowns for a moment as he studies it then looks back at his own tattoed arm.

"Ya - um - bigness - be no' right, bot me t'inkin' Ah know w'ere ya is. Dhe witch dhere be my own homelan'd - My own Mama!" he grins and shows you the large symbol at the center of his hand.

Dhese other places hmmm" he thinks as he makes his calculations

(ooc so Bob how do you want Malachi to handle this? Navigation check 17+9 = 26)
 

ooc: btw Bob, the X is actually just the big hole torn/burnt in the map, in case you're totally confused about what I'm pointing at...
 

Jonah will drift at the Calypso's Grace, trying to balance the perks and flaws of going to map the town. After a while he decides that he's got plenty of time to map the place when the sun goes down, and people (well, most) go to sleep.
 
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Nicodemus,

Smiling meekly, Dibney shuffles over to one of the many shelves on the wall, and hands you a sheaf of scroll paper & the other supplies you requested.

"Scroll paper and assorted supplies, that comes to 75 gold pieces, sir," he says, handing it over. "Will that be all?"

Captain McCrenshaw knows little of the workings of magic, so he is not sure what exactly is a reasonable allowance for magical supplies. It's up to you exactly how much to spend, just exercise common sense; 500 gold pieces would be a reasonable amount, for this shopping trip, anyway. The ship is insured against "all reasonable costs and expenses stemming from supplies, &c. for the defense or preservation of the vessel and its crew."

Malachi,

(OOC Malachi: Your successful navigation check means that you could describe the place in question and a reasonably accurate estimate as to its latitude and longitude. You estimate it to be about 74' West and 6' North.)
 

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