TheAuldGrump
First Post
ColonelHardisson said:Yes, but I thought I'd say it, too.
Let's compromise, we both said it.

The Auld Grump, who was agreeing with you, not disagreeing...
ColonelHardisson said:Yes, but I thought I'd say it, too.
TheAuldGrump said:Let's compromise, we both said it.
The Auld Grump, who was agreeing with you, not disagreeing...
wingsandsword said:This appears to be textbook, classic Bad DM'ing, a linear railroad of an adventure, lame stripping of the PC's of all their abilities (I regard no-teleport zone adventures, no-divination zones and the like as the peak of lazy/bad DM'ing), and ignoring highly discontent players. If I tried something like this in my campaign it would go something like this.
Me: "In this temple you cannot rest, you cannot regain spells, you cannot Teleport or Plane Shift out, you cannot cast any divinations, you cannot turn undead, and you cannot proceed any further unless you can solve this puzzle. . ."
Players: You cannot DM. (as they get up and leave)
And they'd be right to do it. If the DM is a friend, approach him as a friend and tell him the campaign is on the skids and something needs to be done before it's too late. If he's someone you only see gaming and don't know outside this one game, just find another game.
It seems you take yourself far too seriously.Gentlegamer said:It seems you take the GAME far too seriously.
It is clear that you subscribe to the role-immersion school of role-playing and that we will never agree.TheAuldGrump said:No, it is the player playing the character that is the game. Not, hey let's pretend this is Jeopardy!
If the PLAYERS aren't able to handle challenges to THEIR SKILL, then they do need to find another game more suitable. May I suggest Candyland or Shoots & Ladders?wingsandsword said:This appears to be textbook, classic Bad DM'ing, a linear railroad of an adventure, lame stripping of the PC's of all their abilities (I regard no-teleport zone adventures, no-divination zones and the like as the peak of lazy/bad DM'ing), and ignoring highly discontent players. If I tried something like this in my campaign it would go something like this.
Me: "In this temple you cannot rest, you cannot regain spells, you cannot Teleport or Plane Shift out, you cannot cast any divinations, you cannot turn undead, and you cannot proceed any further unless you can solve this puzzle. . ."
Players: You cannot DM. (as they get up and leave)
And they'd be right to do it. If the DM is a friend, approach him as a friend and tell him the campaign is on the skids and something needs to be done before it's too late. If he's someone you only see gaming and don't know outside this one game, just find another game.
Gentlegamer said:If the PLAYERS aren't able to handle challenges to THEIR SKILL, then they do need to find another game more suitable. May I suggest Candyland or Shoots & Ladders?![]()
Gentlegamer said:If the PLAYERS aren't able to handle challenges to THEIR SKILL, then they do need to find another game more suitable. May I suggest Candyland or Shoots & Ladders?![]()