True, that would still work. I'd feel better about that than something that encourages the party to stop for 20 minutes after every encounter, though.How about if they use healing words before an extended rest, to apply to the next day?![]()
True, that would still work. I'd feel better about that than something that encourages the party to stop for 20 minutes after every encounter, though.How about if they use healing words before an extended rest, to apply to the next day?![]()
Also powers that last 'until the end of the encounter.'
That's the issue, no duration listed. 50 round encounters.... oh dear. I can't even imagine, our group can barely handle 10 rounders...
No, your not missing anything. In the character builder the feat says +2 bonus to defenses against the next attack.Hmm... everyone?
Unless I'm reading it wrong, the D&D Insider Compendium says "When you use your Healing Word, the target also gains a power bonus to all defenses equal to your charisma modifier against the next attack made against him or her."
Am I missing something (again)?...![]()
If the 5 minute duration rule applies here... then while your waiting for 5 minutes til your healing word recharges, the bonus would disappear.