Deities and Demigods ~ Thank You God!

I Hate to say this folks...

I was just at my local gaming store, and I am seriously not trying to sound negative here, but I looked through this book for about 5 or 10 seconds before putting it back on the shelf.

It's a total waste of $30 to almost any D&D player or DM.

Instead I bought the newest issue of Dungeon magazine, and the newest module from the Scarred Lands (forgot the name, but it got a "supurb" review, and I run a SL campaign).

My goal as a DM is to give the players things they would have never thought of before, to engulf them in a world so realistic, so believable, and yet so out there that they'll never forget their playing experience.

To me, bringing in gods as physical manifestations is just cheesy. If they put it in a movie, it'd be cheesy. If I put it in a campaign, it would be cheesy.

I seriously can't believe WotC put this out before MM2.
 

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Well... Personally have to say that the feeling of gods being utterly and completely 'beyond' the ken of humans is one style, but not really one I like for this type of setting. The gods are not omnipotent, the gods are not distant, the gods have a direct and fairly quantifiable effect on the game world.

But well, it is a matter of opinion of how you want to treat gods in your world :).

And not everyone feels that gods need to surpass the ken of man just as not everyone feels that gods need to be within the ken of man.
 

Hi Curtis! :)

die_kluge said:
What was so bad about it? At the time, it covered a lot of useful information. I've found myself referring back to it quite frequently for various things.

I don't own the book. To be honest, too much water has passed under the bridge for me to remember my disdain of the book. I remember reading it in the store and walking away in disgust. Everything else I must have mentally blocked out.

die_kluge said:
Basically, what's good about are the appendices in the which cover every god from every world and pantheon and list them out by domain, and sphere of influence. Need of god of magic? Here's the list. Need a god of trickery? Here's the list. Handy, especially for outer planar adventures.

Interesting, thanks! :)

die_kluge said:
Is this a WoTC product? Is it supposed to be like Faiths and Avatars?

Its WotC's big release next month!

http://www.wizards.com/catalog/product.asp?88643

http://www.wizards.com/dnd/article.asp?x=dnd/iw/iw20020414a

die_kluge said:
I'll buy it if it's for the Forgotten Realm's gods, but not for the crappy Grayhawk gods.

Ouch! :D
 


Re: Re: I Hate to say this folks...

Hi Flexor! :)

Flexor the Mighty! said:
That puzzles me as well. I can't believe the epic level rules are coming out before MM2 as well. I want MM2 damn it! ;)

I would have liked to see the Epic Level Rules before Deities & Demigods.
 

Re: Re: Re: I Hate to say this folks...

Upper_Krust said:

I would have liked to see the Epic Level Rules before Deities & Demigods.

I second that.

D&Dg can be used multiple ways. Many have been talked about before, so no use repeating them for the umpteenth time. Some people will be creative and find interesting (non cheesy ways to use them). Others will be close minded and decide this is not for them. To each their own.

And it's not like D&Dg is the only book that did this. The divine and the Defeated is filled with god stats as well. So, I'd have to say that there is a large percentage of gamers who want god stats.
 


Flexor the Mighty! said:
Why didn't they Krusty? It seems the ELH rules would have been perfect for the Diety stats.

I can't say why one was prodiced firrst. But I can say that ELH would not have helped D&Dg because Wizards is making it so that each book stands alone to not force people to buy other books that new books are based on. I like the idea to a degree, but these more advanced books like ELH and D&Dg really should be using the class books and other stuff that fit them better. THey did reprint a bunch of Domains and feats in the book.:(
 

Re: Re: Re: Re: I Hate to say this folks...

Crothian said:


I second that.

D&Dg can be used multiple ways. Many have been talked about before, so no use repeating them for the umpteenth time. Some people will be creative and find interesting (non cheesy ways to use them). Others will be close minded and decide this is not for them. To each their own.

And it's not like D&Dg is the only book that did this. The divine and the Defeated is filled with god stats as well. So, I'd have to say that there is a large percentage of gamers who want god stats.

So if I was open minded I could find a way to use God stats in a campaign that is based on PC's well under 20th level? I doubt it, and none of hte other info is as helpful as stuff I've downloaded from Cannonfire & the Oerth Journals.
 

Re: Re: Re: Re: Re: I Hate to say this folks...

Flexor the Mighty! said:


So if I was open minded I could find a way to use God stats in a campaign that is based on PC's well under 20th level? I doubt it, and none of hte other info is as helpful as stuff I've downloaded from Cannonfire & the Oerth Journals.

I'm just saying it sounds like you made up your mind and are not willing to explore possibilities. To each their own though, people will run the game they want.

On a side note I finished my first god and it can be found in the Rogue's Gallery here:

http://www.enworld.org/messageboards/showthread.php?s=&threadid=10574

It's a work in progress, but I did get everything defined. :)
 

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