Ellie_the_Elf
First Post
Hi all,
The PCs in my Forgotten Realms game are currently en route to an abandoned Netherese nature reserve on Mechanus to, amongst other things, kill a demilich...
What I'm looking for is any tips, ideas and encounter suggestions to help me do what should be a highly magical and dangerous place- even to epic characters- justice.
The ideas I have so far-
- I'm thinking about putting the demilich in a massive, partially ruined castle (I have 0One's Vampire Castle blueprint pdf which I'm planning to use as my map). They'll first encounter the demilich near the entrance and fight would then consist of a chase through the castle, with various minions and thralls of the demilich joining the fight at various intervals, traps going off, PCs being lured into hidden rooms and stairways, and having to escape and find their way back to their friends with the fight still ongoing between the rest of the party and monsters...
-Plenty of magic-sapping monsters outside the castle, drawn there by the huge amount of magic held within the reserve. Possibility too of some wild/dead magic areas as a result
My victims for this adventure are:
Human wizard/cleric/mystic theurge/archmage- around 27th level (artillery)
Elven wizard/fighter/bladesinger- around 27th level (melee/buffs)
Drow spellthief - around 26th level incl ECL (melee)
Elven arcane archer-around 22nd level since he's been absent for a while. Not sure yet if he'll make it back in time. (ranged/spells)
Half celestial paladin -around 25th level incl ECL (NPC, melee)
Human cleric (Lathander) -20th level (NPC, healer/buffs)
They know the demilich is there, but very little else about the place.
Any ideas?
Ellie
The PCs in my Forgotten Realms game are currently en route to an abandoned Netherese nature reserve on Mechanus to, amongst other things, kill a demilich...
What I'm looking for is any tips, ideas and encounter suggestions to help me do what should be a highly magical and dangerous place- even to epic characters- justice.
The ideas I have so far-
- I'm thinking about putting the demilich in a massive, partially ruined castle (I have 0One's Vampire Castle blueprint pdf which I'm planning to use as my map). They'll first encounter the demilich near the entrance and fight would then consist of a chase through the castle, with various minions and thralls of the demilich joining the fight at various intervals, traps going off, PCs being lured into hidden rooms and stairways, and having to escape and find their way back to their friends with the fight still ongoing between the rest of the party and monsters...
-Plenty of magic-sapping monsters outside the castle, drawn there by the huge amount of magic held within the reserve. Possibility too of some wild/dead magic areas as a result
My victims for this adventure are:
Human wizard/cleric/mystic theurge/archmage- around 27th level (artillery)
Elven wizard/fighter/bladesinger- around 27th level (melee/buffs)
Drow spellthief - around 26th level incl ECL (melee)
Elven arcane archer-around 22nd level since he's been absent for a while. Not sure yet if he'll make it back in time. (ranged/spells)
Half celestial paladin -around 25th level incl ECL (NPC, melee)
Human cleric (Lathander) -20th level (NPC, healer/buffs)
They know the demilich is there, but very little else about the place.
Any ideas?
Ellie