Demonweb maps - now featuring Scott Rouse question

Scott_Rouse said:
How many of you have:

1) Bought or used a Fantastic Locations product?

2) If you did how did you use it? A) Roleplaying B) Skirmish c) Both

3) If you used it for RPG play did you use it beyond the encounters it came with?

4) if you exclusively RP with it would it bother you to havethe skirmish symbols on it?

1. I've bought and used all the Fantastic Locations that WotC has published to date. Like Merric said, some (King's Road I'm looking at you) get much more use than others. But most of them see use in my campaigns... City of Peril looks especially tasty with the rooftop fighting theme.

2. Used in RP primarily but in Skirmish from time to time (we are more of an RP household but we do have Skirmish days sometimes).

3. I have used a few of the pregen encounters but mostly stick to my own stuff. We did run a memorable one-shot with the Ice Devil encounter in Frostfell Rift (TPK... hehe!).

4. The skirmish symbols are great and it's nice to have difficult terrain clearly labeled. I'd want these symbols even on an RP-only map.

I'd pay $25-30 for a set of six double sided maps of the same quality as the Fantastic Locations. I'd love to see map packs released alongside the Expeditions series matching the most important encounters within. I would also support (within the context of the DI) downloadable PDF maps that were hi-res and designed to be assembled after printing on cardstock.

Thanks!
 
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Scott_Rouse said:
It would be cool to be able to sell a "play out of the box" modules that had the adventure, maps/tiles and minis.

I don't buy many adventures, I mostly buy D&D minis as singles, I haven't bought any Fantastic Locations or even Dungeon Tiles (because I've got old Advanced Heroquest and Warhammer Quest tiles and newer Doom tiles), but I would buy every one of these and would start buying Dungeon Tiles to expand on them. Unless there were, like, two dozen of them in a year or something. ;)

If Wizards (or, in my case at least, any 3rd party d20 publisher - but I seriously doubt any other could afford it) put out 'boxed adventures'/'boxed games' on par with, say, FFG's Descent and Doom games, my entertainment budget for the year would essentially go to that company.

This would be doubly - nay, TREBLY! :D - so if Wizards did it and included rules for using the simpler, faster skirmish rules to do a mini-campaign using the contents of the box, while leaving it compatible with the "full game" as well.

For example, I own all of the board game box-sized adventures TSR put out in the waning days of Moldvay/Mentzer/Cook D&D.
 

MoogleEmpMog said:
I don't buy many adventures, I mostly buy D&D minis as singles, I haven't bought any Fantastic Locations or even Dungeon Tiles (because I've got old Advanced Heroquest and Warhammer Quest tiles and newer Doom tiles), but I would buy every one of these and would start buying Dungeon Tiles to expand on them. Unless there were, like, two dozen of them in a year or something. ;)

The Doom tiles were a big influence on Dungeon Tiles. We tried to replicate them while keeping the cost low

MoogleEmpMog said:
If Wizards (or, in my case at least, any 3rd party d20 publisher - but I seriously doubt any other could afford it) put out 'boxed adventures'/'boxed games' on par with, say, FFG's Descent and Doom games, my entertainment budget for the year would essentially go to that company.

We like these games too. I really like Descent, you get so much stuff. I don't see how FFG can afford to make those games, the number of pieces and production quality are very high.
 

PatEllis15 said:
Woot!

I've been advocating this since Harbinger!

It's a great way to tie your product lines together... Use the starter box format you already have, include one rare, 4 uncommons 8 commons (or what have you...) for key encounters, and then tie the other encounters to currently available mini's.

It's a great way for WotC to take advantage of the secondary market value of figures (though in this case you should only use OOP figures for that rare slot so your not competing with yourself), and everyone can be happy.

Will it work for "Expedition" style adventures? Probably to big a box! But to compete with the "classic" 32 page dungeon crawl it would be a killer product.

Pat E

You know, if they did this, included a exclusive minis, a good adventure, and some high-quality battlemaps, i would buy this sucker in a heartbeat. I mean, that sounds great. I usually print off my battle maps after editing them in photoshop, but honestly, its a pain in the ass. And not as pretty as that glossy stuff that "used" to come bundled in DUNGEON.
 

Scott_Rouse said:
How many of you have:

1) Bought or used a Fantastic Locations product?

2) If you did how did you use it? A) Roleplaying B) Skirmish c) Both

3) If you used it for RPG play did you use it beyond the encounters it came with?

4) if you exclusively RP with it would it bother you to havethe skirmish symbols on it?

Hello Scott,

first of all, thanks for listening to our suggestions. Here's my take.

1) Yes, and yes :).

2) RP only. Skirmish doesn't float my boat.

3) I *only* used it with encounters I designed myself, or as a visual aid for other published adventures. The encounters that were part of the Fantastic Locations series have, thus far, been of rather ... mediocre quality, to be frank. I would suggest dropping the "encounter" entirely. Just sell the maps, thank you :).

4) In fact, I like having things like Difficult Terrain called out by symbols, but I could do without all the skirmish-specific stuff. My dream map would feature only those terrain symbols that are actually relevant to the D&D rules, and maybe have a quick info sheet on all terrain conditions included.
 


Scott_Rouse said:
The Doom tiles were a big influence on Dungeon Tiles. We tried to replicate them while keeping the cost low

Very cool. To be honest, I've never looked closely at WotC's dungeon tiles because I've got so many tiles from other games, but hearing this makes me want to take a gander at them, as it were.

Scott_Rouse said:
We like these games too. I really like Descent, you get so much stuff. I don't see how FFG can afford to make those games, the number of pieces and production quality are very high.

I've wondered this myself. I can't tell you how much I hope you guys figure out an answer and decide to produce something along those lines. :D
 

Scott_Rouse said:
The Doom tiles were a big influence on Dungeon Tiles. We tried to replicate them while keeping the cost low

We like these games too. I really like Descent, you get so much stuff. I don't see how FFG can afford to make those games, the number of pieces and production quality are very high.

Beats me as well. I've been picking up a lot of FFG games recently; they're great for getting lots of bits. If only I liked painting better!

(Days of Wonder also do good work).

Cheers!
 

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