Ranes said:Jaldaen, I took a closer look at the 3.5 MM's monstrous humanoids entries after I read this. Most of the others have darkvision specifically mentioned under SQ but the doppleganger doesn't (and yet there is a reminder that the doppleganger does have 60' darkvision in the section on playing a doppleganger as a PC) and one of the hags (I forget which) doesn't have darkvision listed under her SQ. However, the glossary entry on monstrous humanoids says that 60' darkvision is a trait of the type, unless otherwise noted. It does not say that the creature does not have the trait unless it is specifically mentioned in the SQ listing. Therefore, I would go with the derro having 60' darkvision in 3.5 - but I'd be interested in references that further justify your assertion that the specific MM listing takes precedence over the glossary entry.
Ranes said:Jaldaen, I see your point (and appreciate you taking the time to make it) but I still have a problem accepting it, not because there's anything wrong with your logic but because of the ambiguity of the glossary entry and the fact that, as you point out, there are errors - or at least inconsistencies - in the specific entries. And while you think it's clear that grimlocks should not have darkvision (I don't know), I think derro should have.
Ranes said:I didn't phrase my last post too cleverly, as the glossary entry does imply that the specific entry takes precedence over it. I meant, does an ommission take precedence when the purpose of the glossary is, ostensibly, to allow for the ommission of detailed data in the specific entry? That's why the ommissions leave me in this uncertainty.
Ranes said:Merak, one or two of the monstrous humanoid entries list different ranges of darkvision but most reiterate the 60' default range. I agree that the MM's approach is weird and I'd go further and add unhelpful to the list of adjectives.
jaldaen said:Well... here are a few things that might help when considering 1) why the glossary definition is used and 2) why indicatation by omission is a better option than listing that a creature does not have a certain creature type trait.
<snip>
Seravin said:A nice bit of logic. I follow it and nearly agree with it.
In the case of derro I have to believe it's an omission by mistake as opposed to design.
Seravin said:I can't prove it though. I did note that very few creatures seem to list 'Type' traits. Elementals, constructs, and undead seem to, but a quick (and incomplete) jaunt shows that animals, giants, and monstrous humanoids do not. I don't know that it means anything other than that there's some inconsistancy in the book.
Seravin said:Sadly the logic is on your side though.![]()

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.