iwatt
First Post
For piercing weapons and light slashing weapons I have no problem describing sneak attack damage for my players. But when the Dwarf fighter/rogue uses his Warhammer while flanking, I have no idea how to describe his "precision" damage. What about for large Slashing (axes and greatswords) weapons?
Thanx, I'm having a lot of trouble visualizing how the stroke of a great axe that can chop a limb off or a maul that can crumple someones rib cage can have precision damage as well. My first though was to limit SA to the rogues weapons, but the RAW doesn't support this at all. And it would shaft multiclassing, which I tend to encourage in my games.
Thanx, I'm having a lot of trouble visualizing how the stroke of a great axe that can chop a limb off or a maul that can crumple someones rib cage can have precision damage as well. My first though was to limit SA to the rogues weapons, but the RAW doesn't support this at all. And it would shaft multiclassing, which I tend to encourage in my games.