D&D (2024) Rogues can now Sneak Attack with all thrown weapons - Tridents, Spears, Handaxes, they all work!

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Wrong. There is nothing to round down. It is exactly 1. As was proved by Leonard Euler for example centuries ago.

Also: There is no way, you could get this number by dividing natural numbers. So the question is moot.
I do not think he meant to actually recreate this debate here.
 

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There isn't really any change between 2014 & 2024 though

2014​

Sneak Attack: The attack must use a finesse or a ranged weapon.
Weapons: Every weapon is classified as either melee or ranged. A melee weapon is used to attack a target within 5 feet of you, whereas a ranged weapon is used to attack a target at a distance.
Range. A weapon that can be used to make a ranged attack has a range shown in parentheses after the ammunition or thrown property. The range lists two numbers. The first is the weapon's normal range in feet, and the second indicates the weapon's long range. When attacking a target beyond normal range, you have disadvantage on the attack roll. You can't attack a target beyond the weapon's long range.
Thrown. If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon. For example, if you throw a handaxe, you use your Strength, but if you throw a dagger, you can use either your Strength or your Dexterity, since the dagger has the finesse property.

2024​

Sneak Attack: Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack roll if you have Advantage on the roll and the attack uses a Finesse or a Ranged weapon. The extra damage’s type is the same as the weapon’s type.
Melee or Ranged. A weapon is classified as either Melee or Ranged. A Melee weapon is used to attack a target within 5 feet, whereas a Ranged weapon is used to attack at a greater distance.

Range: A Range weapon has a range in parentheses after the Ammunition or Thrown property. The range lists two numbers. The first is the weapon’s normal range in feet, and the second is the weapon’s long range. When attacking a target beyond normal range, you have Disadvantage on the attack roll. You can’t attack a target beyond the long range.
Thrown: If a weapon has the Thrown property, you can throw the weapon to make a ranged attack, and you can draw that weapon as part of the attack. If the weapon is a Melee weapon, use the same ability modifier for the attack and damage rolls that you use for a melee attack with that weapon.
 
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No thank you.

If you do research, why not follow the instructions I gave you before making a fool of yourself?

Does not paint you in a good light.

I blame you for nor even trying.

Mod Note:
Hey.

The thread has gone on quite a ways since this - but you are being pretty darned rude here. In this post, you are escalating conflict, rather than just giving a correction. You basically throw away moral high ground, and any pretense of innocence if this blows up. To use your own phrasing, this doesn't paint you in a good light, either.

So, maybe don't do this in the future. I know your fellow humans can be annoying, but responding in-kind isn't a great plan.
 

I don't own the book, but this is from D&D Beyond:

Hoopak Martial Melee Weapon Cost: 1 gp Damage: 1d6 piercing (melee) or 1d4 bludgeoning (ranged) Weight: 2 lb.

Properties: Ammunition (range 40/160), finesse, special, two-handed

A hoopak is a sturdy stick with a sling at one end and a pointed tip at the other.

Special. When you make a melee attack with this weapon, you ignore its ammunition property. You can use the hoopak as a martial ranged weapon.
So, it’s a melee weapon. It can be used as a ranged weapon, but it’s a melee weapon.
 

Seeing as the rules for Sneak Attack, Weapon classification, Thrown and Range Property hasn't really change between 2014-2024 and that a Sage Advice official ruling melee weapon like dagger not ranged weapon for Archery, this whole debate is the result of wrong hyperlink shortcut that should have ''Finesse or Ranged weapons'' if at all link to

Melee or Ranged. A weapon is classified as either Melee or Ranged. A Melee weapon is used to attack a target within 5 feet, whereas a Ranged weapon is used to attack at a greater distance.

Instead of linking to

Range: A Range weapon has a range in parentheses after the Ammunition or Thrown property. The range lists two numbers. The first is the weapon’s normal range in feet, and the second is the weapon’s long range. When attacking a target beyond normal range, you have Disadvantage on the attack roll. You can’t attack a target beyond the long range.
 

So, it’s a melee weapon. It can be used as a ranged weapon, but it’s a melee weapon.
The contention was (as I understood it) that the rules say a weapon must be melee or ranged. The hoopak is both, but it specifically calls out the fact.

Personally, I don't really care for "a weapon that can be used to make a ranged attack isn't a ranged weapon", as it's a little counterintuitive, but I suppose it's the same reason a short sword deals piercing damage, despite having an edge- it's the primary way the weapon is used.

So sure, you could throw a dagger, but it's primary use is to stab someone. You could throw a sword as an improvised weapon or smack someone upside the head with the butt of a crossbow in the same way, but these aren't the primary ways these weapons are used.

Amusingly, I'd be perfectly on board with a Rogue using Sneak attack with pommel strikes and the like, but that's neither here nor there- the DM is allowed to bend the rules when appropriate!

Actually, thinking about it, this might be a good use for the Tavern Brawler feat, to allow Rogues to use their Sneak Attack with all sorts of weapons that they normally would not be able to, by using them in unusual ways in addition to using things that aren't intended to be weapons (Riddick and his damn tea cup for example). But that of course, would be a house rule, and I don't foresee any of my players going to such lengths when the game gives you plenty of perfectly cromulent weapons you can use as a Rogue.
 

Even wielding a weapon in a way contrary to its design doesn't count as another classified category but as an improvised weapon instead, not changing wether it's Melee or Ranged weapon in the first palce.

Improvised Weapons​

An improvised weapon is an object wielded as a makeshift weapon, such as broken glass, a table leg, or a frying pan. A Simple or Martial weapon also counts as an improvised weapon if it’s wielded in a way contrary to its design; if you use a Ranged weapon to make a melee attack or throw a Melee weapon that lacks the Thrown property, the weapon counts as an improvised weapon. An improvised weapon follows the rules below.
 

They kill dragons with pieces of metal that would be less to the dragon than a push pin would be to us. They face giants who would smash them to a pulp with even a glancing blow, except they take hit after hit and dish it back.

I understand the desire to give the martials more, and I agree with it, but they already do lots of non-magical fantasy.
The thing you're hitting being (limitedly) fantastic is not you getting to be fantastic.
 


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