Charlaquin
Goblin Queen (She/Her/Hers)
What the heck is a hoopak? I’ve never seen that term before, certainly not in a weapons table in a D&D book.
It's basically a slingshot on the end of a staff, traditionally used by the Kender of Krynn (Dragonlance).What the heck is a hoopak? I’ve never seen that term before, certainly not in a weapons table in a D&D book.
Odd that they felt the need to give a special name to sling staves, given that they’re a very real historical weapon. But, are they a weapon that has stats in any 1st party D&D 5e source book? If not, I don’t see how they’re relevant to the question of whether a weapon can be both melee and ranged in the 5e rules or not.It's basically a slingshot on the end of a staff, traditionally used by the Kender of Krynn (Dragonlance).
Shown here, carried by Tasslehoff Burrfoot:
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I believe it, along with Kender, got stats in Dragonlance: Shadow of the Dragon Queen.Odd that they felt the need to give a special name to sling staves, given that they’re a very real historical weapon. But, are they a weapon that has stats in any 1st party D&D 5e source book? If not, I don’t see how they’re relevant to the question of whether a weapon can be both melee and ranged in the 5e rules or not.
So, is it both a ranged weapon and a melee weapon there?I believe it, along with Kender, got stats in Dragonlance: Shadow of the Dragon Queen.
That you throw.In D&D it's a melee trident.
Yes, so they've chosen the polearm version of trident and allowed it to be thrown. It's not a precision weapon when thrown like a fishing trident would be.That you throw.
Because D&D is bad at representing things mechanically.
Except there's not good reason it can't be thrown with precision: it's a fantasy game.Yes, so they've chosen the polearm version of trident and allowed it to be thrown. It's not a precision weapon when thrown like a fishing trident would be.
They're bad at representing things mechanically.![]()
My problem is that trident = okay, but greatsword and glaive = not okay. I want some consistency. Either let them all work, or keep the big, unwieldy stuff off limits. They should pick a lane.Except there's not good reason it can't be thrown with precision: it's a fantasy game.
There's also no balance justification either as it's like s 2 point damage swing on top of sneak attack. It's a stupid rule and needs to go.
Just because they're bad at representing things mechanically doesn't mean they have to keep doing that despite the fact it's tradition and harming itself for tradition is D&D's strong suit.