Remathilis
Legend
Second Edition Gamers, Come unto me!!!
1e has OSRIC. OD&D has a couple clones. 2e has no love.
IMHO, second edition fixed a lot of major issues 1e has (fixing character classes, initiative, and adding NWPs). Its the later supplements that screwed things up with inconsistent power-levels (compare: Complete Priests Handbook to Faiths and Avatars) and poorly thought out ideas (Skills & Powers, I'm looking at you.)
Perhaps it is high-time for a 2e retro-clone. But how?
OSRIC has shown you can make a relatively faithful adaptation of 1e using the OGL and SRD. In fact, OSRIC would probably be a good place to start (piggy-backing off them seems fitting considering how much 2e piggy-backed 1e). There are some considerations to think on though...
1.) Would people be interested in a "faithful" conversion (keeping as much of 2e as possible) or would people be interesting in making a "perfect" edition that fixes and tweaks some poor elements of the game?
2.) The original 2e PHB had six races (human, elf, dwarf, gnome, halfling, half-elf) and nine classes (fighter, ranger, paladin, mage, illusionist, cleric, druid, thief, bard and rules for making specialist wizards and priests). Using the OGL though, you could re-create 2e monks, barbarians, assassins, half-orcs, tieflings, and much of the Complete Book of Humanoids. Would this be a worthwhile consideration; expanding the "core"?
3.) Later books (particularly Spells & Magic) re-organized spell schools, added bennies for specialist wizards, and generally fixed spellcasting classes a bit. Would these changes be welcomed, or would (again) a core-only approach be welcomed?
4.) Kits; yes or no? Specifically, if there were kits, should they be build from the ground up or reproduced from original sources (more or less)?
5.) Fixes to the Non-Weapon Proficiency system or left as is?
6.) Upward or downward scaling AC?
7.) Any more ideas, comments or concerns?
I'm curious right now what a 2e retro-clone should look like.
1e has OSRIC. OD&D has a couple clones. 2e has no love.
IMHO, second edition fixed a lot of major issues 1e has (fixing character classes, initiative, and adding NWPs). Its the later supplements that screwed things up with inconsistent power-levels (compare: Complete Priests Handbook to Faiths and Avatars) and poorly thought out ideas (Skills & Powers, I'm looking at you.)
Perhaps it is high-time for a 2e retro-clone. But how?
OSRIC has shown you can make a relatively faithful adaptation of 1e using the OGL and SRD. In fact, OSRIC would probably be a good place to start (piggy-backing off them seems fitting considering how much 2e piggy-backed 1e). There are some considerations to think on though...
1.) Would people be interested in a "faithful" conversion (keeping as much of 2e as possible) or would people be interesting in making a "perfect" edition that fixes and tweaks some poor elements of the game?
2.) The original 2e PHB had six races (human, elf, dwarf, gnome, halfling, half-elf) and nine classes (fighter, ranger, paladin, mage, illusionist, cleric, druid, thief, bard and rules for making specialist wizards and priests). Using the OGL though, you could re-create 2e monks, barbarians, assassins, half-orcs, tieflings, and much of the Complete Book of Humanoids. Would this be a worthwhile consideration; expanding the "core"?
3.) Later books (particularly Spells & Magic) re-organized spell schools, added bennies for specialist wizards, and generally fixed spellcasting classes a bit. Would these changes be welcomed, or would (again) a core-only approach be welcomed?
4.) Kits; yes or no? Specifically, if there were kits, should they be build from the ground up or reproduced from original sources (more or less)?
5.) Fixes to the Non-Weapon Proficiency system or left as is?
6.) Upward or downward scaling AC?
7.) Any more ideas, comments or concerns?
I'm curious right now what a 2e retro-clone should look like.