Psion
Adventurer
Okay, possibly confusing subject title.
I occasioned to rent the FotR DVD and it refreshed in my mind the "small party against desperate odds" situation, one which I used to use a lot but have sort of gotten away from in favor of the standard D&D "find who's behind this and kick their butt" routine. I had sort of neglected using the technique of making the PCs hunted, pursued, or otherwise at the mercy of the villains of the game.
So, with in mind that I want to do this more, it occurs that you need an equalizer, a way out, a solution for this sort of scenario. It also occurs to me that I use the "kill the dingus that holds the enemy's power / the key to the enemy's plan" all too often. Y'know, the same sort of thing as the "ring must be thrown in the fires of mordor." I need something fresh.
So that said, what other techniques do you use in this sort of situation to be the thing that is the "solution" that allows the PCs to overcome the Big Bad Guy [TM]?
I occasioned to rent the FotR DVD and it refreshed in my mind the "small party against desperate odds" situation, one which I used to use a lot but have sort of gotten away from in favor of the standard D&D "find who's behind this and kick their butt" routine. I had sort of neglected using the technique of making the PCs hunted, pursued, or otherwise at the mercy of the villains of the game.
So, with in mind that I want to do this more, it occurs that you need an equalizer, a way out, a solution for this sort of scenario. It also occurs to me that I use the "kill the dingus that holds the enemy's power / the key to the enemy's plan" all too often. Y'know, the same sort of thing as the "ring must be thrown in the fires of mordor." I need something fresh.
So that said, what other techniques do you use in this sort of situation to be the thing that is the "solution" that allows the PCs to overcome the Big Bad Guy [TM]?