They take too long to drawKeia said:Really? How?
Keia
For my M&M game, I actually had it on a battlemat for myself and a rough sketch in Paint for everyone else. Though I'm thinking there's got to be an easier way . . .Rystil Arden said:They take too long to draw![]()
I've played for years with the whole grid in my head, but now I have to draw themKeia said:For my M&M game, I actually had it on a battlemat for myself and a rough sketch in Paint for everyone else. Though I'm thinking there's got to be an easier way . . .
Keia
Keia said:For my M&M game, I actually had it on a battlemat for myself and a rough sketch in Paint for everyone else. Though I'm thinking there's got to be an easier way . . .
Heehee, well I wish I was telepathic like thatKeia said:Now, now . . . it's not so bad . . . there, there . . . if we could see the grid in your mind everything would be easier for everyone . . . then again, maybe we don't want to see the grid in your mind . . .![]()
Keia
Heehee, somehow I'm not surprisedBrother Shatterstone said:Your guys are more than welcome to open a topic in the talking the talk about mapping for PbP games. I'll push vendetta in that direction so you can see how he does it.
I would so you some of his maps on groovy gamers but well… Isida’s Half-Orc got really excited upon my Half-Nymph…You now need to be a member to see the forum.
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Thanee said:Yep, but he's using Dundjinni, which not everyone will have available.![]()
Thanee said:I usually link to a few maps from my PbP, which only uses free tools, but requires some scripting knowledge to be used (it's a JavaScript) and a bit of work.![]()