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Patlin said:
That one must have slipped by me. Depending on how busy I am, I'll have more or less input on an adventure proposal. Was I one of the aprovals for that one? I'll have to read The Crux of the Matter at some point and see what it was you did. :)

I think my suggestion on the one I'm recalling was that the opportunity for paradox and/or for things to get horribly complicated with the particular plot device were fairly extreme. It would have been somewhat disruptive to the campaign world, for example, if Orussus had been retroactively blown up. I probably could have been convinced to aprove the adventure if the DM was comfortable with the possible problems. For example, another adventure proposed seemed likely to me to derail and go in a quite different direction than the DM anticipated, with the party possibly double crossing their employer. I got a response that the DM thought that would be perfectly OK, and that he was prepared to DM the adventure if it went in that direction. That was good enough for me, and I promptly aproved it.

The aproval process is really more of an opportunity to talk out the proposed adventure than anything else.
Yup, you and Manzanita were the only two approvals--in fact you approved it initially when the only I details I mentioned were:

It involves some of the NPCs who are out and about in my other adventures, and indeed it ties in the loose threads from all three of them. As such, it is something of a culmination adventure. The exact details depend on what they do, what it involves chronomancers, a broken tower, eidolons, personality fragments, undead, ley lines, spatial/temporal distortions, and more.

I guess I just seemed more confident that I could resolve any temporal issues ;)

I'm not complaining though--I think I may be both the least supervised and most supervised GM in LEW and LEB at the same time (I have a high percentage of games with no judges, but all those games have a high rate of judges among the players, plus I'm a judge)
 

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Patlin said:
The closest I've ever come to a "no" vote on an adventure for LEW had to do with strongly discouraging time travel as a plot device. :)
I think I did vote No to that one.

That one in particular was a paradoxial/alternate universe Orussus adventure, that just opened too many doors for potential problems, current, future, and referencing (people could reference that thread might not realize it for example and use it as canon).

The particular problem with it was that it was Orussus. If it had been some new city that was never going to truely exist, or didn't have any old references, it might have been better.
 

Rystil Arden said:
I'm not complaining though--I think I may be both the least supervised and most supervised GM in LEW and LEB at the same time (I have a high percentage of games with no judges, but all those games have a high rate of judges among the players, plus I'm a judge)
Yeah, Crux has 3 judge players, 1 judge DM, and Velmont, so it's pretty well supervised ;)
 

Did we want to look at Eberron books again? I think we're falling behind on approving them.

Eberron books unapproved (but available):
Magic of Eberron
Eberron Player's Guide
Secrets of Xendrik
Faiths of Eberron
Dragonmarked (Available May 2007)
 

Parts of Players guide got a few votes from me at least.

I haven't seen Secrets of Faiths.
 

Quickie approval:
Cloak of Colors: This minor magic cloak changes its color on command.
Faint transmutation; CL 1th; Craft Wondrous Item, prestidigitation; Price 200 gp
 

Knight Otu said:
Quickie approval:
Cloak of Colors: This minor magic cloak changes its color on command.
Faint transmutation; CL 1th; Craft Wondrous Item, prestidigitation; Price 200 gp
Umm okay, I see no problem with that. Quickie YES

But why did you need that approved--are you crafting it? If not, I seem to remember that Living Worlds have an ongoing tradition of letting the GM get away with making custom unapproved magic items as long as they weren't artifacts or something (that said, I originally got that very information from you over a year ago, so I could be misremembering).
 


A player in my adventure (which is pretty much finished up by the way - can a judge look at it sometime soon?) wants to buy such an item, and it seemed reasonable enough for me. This way, he has something to point to.
 


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