Bah, Erekose is right. All my variants on the final encounter will either result in a 90% chance of TPK or make the fight so easy it'll rob it of the fun. So all in all I think I'll hold of Steel Shadows for now. Still I said I'd do an adventure so I think I'll try my hand at concocting something original.
I have three ideas I've been kicking around in my head, so I thought I'd put it to a vote! Which is it going to be?:
1) A tale concerning dragonmarks, curses, ancient feuds and mind shattering horrors from the dark beyond set in the catacombs beneath Sharn. This adventure will probably be restricted to dragonmarked PCs and warforged for reasons that will become apparent.
2) A game of greed, danger, treachery and general debauchery as the PCs are required to defuse a hostage situation with the lives of the cities spoiled (but fabulously wealthy) young elite on the line.
3) A chronicle of sneaking and skullduggery. Theft is the name of the game in this little vignette. Naturally this one will be restricted to non-lawful PCs who don't mind trampling on a few laws to get the job done and those who can pass the occaisional Move Silently check.
So which will it be?
But will there be cheesy fake-german accents?