ajanders
Explorer
Reward question
One of the characters in my Final Words adventure has been reading some forbidden tomes regarding an Evil Plot.
I had considered giving that character, as a reward, a permanent +2 bonus on a subset of his knowledge: religion checks.
Is this sort of thing disruptive to Living Eberron?
One of the characters in my Final Words adventure has been reading some forbidden tomes regarding an Evil Plot.
I had considered giving that character, as a reward, a permanent +2 bonus on a subset of his knowledge: religion checks.
Is this sort of thing disruptive to Living Eberron?