I'll let you guys control them. But if they try to do something complicated (like doing an arrend or some such task), I will determine if they fail or succeed.
Thels, your attack bonuses are incorrect. In this campaign, I am using the combat mastery skills instead of stat modifiers when determining attack bonus. In fact, this is a boon to your character, no longer getting a penalty to your melee attack rolls for having poor strength.
Noticing this, I decided to reread some of the characters. I was wondering, for those who have not done this already, if you could define what all adds up to give you your attack bonus. Thanks in advance.