Detchitoyo High School (anime d20) OOC thread

Well, I DID get interrupted and had to leave for work after that :( Anyhow, I posted the character in the RG thread and am writing up description and background.
 

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Go ahead and introduce yourself to the others when your ready. Just assume that you saw them from afar and wasn't able to catch up with them because of heavy traffic. Unfortunatey, I am going to Bands of America in Phoenix, Arizona tommorrow, and I won't be able to post agian until late sunday.
 

Oke. Nice trip.

Few questions for when you come back:

Do I need to detail the flunkies, or do you?

Extendable Force Fields usually have a size based on the possesser's length. Would it be possible to have a larger Force Field in this case, cuz Kaji is only 5 inches high :p
 

Flunkies: Hmmm. Go ahead and write up the description and what not. If I want to have any flunkies lead to important story changes or something I'll take temporary control of them or something like that.

Force Field: Ya, I'll allow it to extend enough to fit around you. Go ahead and treat it as if you yourself were using it in terms of diameter and max lengths.
 


I'll let you guys control them. But if they try to do something complicated (like doing an arrend or some such task), I will determine if they fail or succeed.

Thels, your attack bonuses are incorrect. In this campaign, I am using the combat mastery skills instead of stat modifiers when determining attack bonus. In fact, this is a boon to your character, no longer getting a penalty to your melee attack rolls for having poor strength.

Noticing this, I decided to reread some of the characters. I was wondering, for those who have not done this already, if you could define what all adds up to give you your attack bonus. Thanks in advance.
 
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Your attack bonus is BAB+ ranks in appropriate skill (such as armed melee combat) + Specialization (ie. swords).

You know what. I never liked requiring high amounts of skill points to get a decent bonus on your attacks. What do you guys think, should we use the skill point system or ability modifiers? I relize it would require a bit of character edit, but it shouldn't be too serious.
 


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