Detecting Invisibility

Pg 281 of the PH answers the invisibility question.
That is not correct, that has been errata'd out. Instead of beating the stealth check by ten you just have to beat it. Instead of :
Original PHB said:
Invisible Creature Uses Stealth: At the end of a concealed creature’s turn, it makes a Stealth check opposed by your passive Perception check. If you beat it, you know there’s a creature present that you can’t see, and you know the direction to its location. If you beat it by 10 or more, you know exactly what square the creature ended its turn in. The concealed creature also makes a Stealth check if it takes an immediate action or an opportunity action.
Make a Perception Check: On your turn, you can make an active Perception check as a minor action, comparing the result to the concealed creature’s last Stealth check. If
you win, you know the direction to the creature’s location, or its exact location if you beat it by 10 or more.
It is
PHB2 or errata said:
Invisible Creatures and Stealth: If an invisible creature is hidden from you (“Stealth,” page 188), you can neither hear nor see it, and you have to guess what space it occupies. If an invisible creature is not hidden from you, you can hear it or sense some other sign of its presence and therefore know what space it occupies, although you still can’t see it.
Make a Perception Check: On your turn, you can make a Perception check as a minor action (page 186) to try to determine the location of an invisible creature that is hidden from you.
Invisibility just lets you stay stealthy in areas you normally wouldn't be able to, it doesn't actually make you any better at being stealthy.
 
Last edited:

log in or register to remove this ad

That is not correct, that has been errata'd out. Instead of beating the stealth check by ten you just have to beat it. Instead of :
It is Invisibility just lets you stay stealthy in areas you normally wouldn't be able to, it doesn't actually make you any better at being stealthy.

I actually wrote a long post but I'm going to edit it out, because when I went back to read what I posted, I saw Mach's post and he made a compelling argument...

You may be on to something, but it really makes Invisibility far less useful to classes that don't have Stealth as a class skill or Dex bonuses. No Mr. Paladin, no Ring of Invisibility for you.

However, it still takes us back to the original problem that you are supposed to be able to make a Perception roll to find someone who is invisible but yet no Invisibility ever state that you need to roll a stealth check, and it is specifically stated for stealth that you do NOT make a new stealth check when someone actively uses Perception to find you.
 
Last edited:

However, it still takes us back to the original problem that you are supposed to be able to make a Perception roll to find someone who is invisible but yet no Invisibility ever state that you need to roll a stealth check, and it is specifically stated for stealth that you do NOT make a new stealth check when someone actively uses Perception to find you.
Ah, I see what your problem is. I didn't quite get it until that point.
Unless you make a stealth check check you are automatically perceived, even while invisible. So you have to do a move action and make a stealth check just like anyone with total concealment. If you do not spend a move action to make a stealth check you are target-able.
As I said above invisibility doesn't make you any stealthier it just means you can make stealth checks in situations/places where normally you could not.

EDIT:"supposed to be able to make a Perception roll to find someone who is invisible" I think that roll automatically succeeds if the target hasn't made a stealth roll by using a move action. Am I making sense?
 
Last edited:

Per the most recent stealth rules (and the nice new Compendium Glossary) - Invisibility doesn't make you Hidden, you need to make a stealth check for that. What this basically boils down to is that being Invisible grants you Total Concealment, Combat Advantage, and immunity to OAs. You can use Stealth to take advantage of the Total Concealment to become Hidden as well, which keeps your enemies from knowing where you are.
 

Ah, I see what your problem is. I didn't quite get it until that point.
Unless you make a stealth check check you are automatically perceived, even while invisible. So you have to do a move action and make a stealth check just like anyone with total concealment. If you do not spend a move action to make a stealth check you are target-able.
As I said above invisibility doesn't make you any stealthier it just means you can make stealth checks in situations/places where normally you could not.

EDIT:"supposed to be able to make a Perception roll to find someone who is invisible" I think that roll automatically succeeds if the target hasn't made a stealth roll by using a move action. Am I making sense?

Mach, I think you just solved my problem. After reading your post and rereading the definition of Invisible, I finally realized what I was missing. It's exactly like you stated.

I seemed to have overlooked the important word "if"! I now see that this is describing the difference between an invisible creature that is hidden (stealthed) and one that is not hidden. I also now see that the Perception check is only applying *if* the creature is hidden, otherwise they are automatically perceived (in the sense that you know what space they are in) but you still cannot technically see it.

Thanks for clearing my confusion!
 

It seems the long story, short is:

Stealth makes you invisible (and silent).

Invisibility makes you unable to be seen with normal vision (but doesn't make you stealthed).

Invisibility and Stealth both give Total Concealment.

I think that covers it. Heck, I think that's even a Superior Cover, but that's another thread. ;-)
 

Any Wizard who walks while Invisible deserves to be perceived.

Has anyone here actually played a Wizard beyond 6th level, or are they just quoting rules?
 

Any Wizard who walks while Invisible deserves to be perceived.

Has anyone here actually played a Wizard beyond 6th level, or are they just quoting rules?

I DM for a 15th level wizard, and have played one myself (although only for a few months, then he was eaten). Why do you ask about the play experience since its clearly a rules issue?
 

- Invisibility gives you the property that you cannot be seen by normal vision. This means you have total concealment, and can make stealth checks whenever you want. It doesn't make you silent.

- Invisibility also makes you immune to opportunity attacks (you have to be able to see who you're opportunity attacking), as well as some various effects (FIghter 7 "Come and Get it" specifically targets things you can see). It also gives you combat advantage.

- Everything still knows which square you're in, and things with other vision types (such as tremorsense, blindsense, truesight) can see you normally.

- Successfully stealthing means you become silent and unseen. You need to be in total concealment or superior cover to stealth (barring things like Bluff, etc), but you only need to remain in regular cover or concealment. If you are invisible you can stay stealthed out in the middle of nowhere.

- Anything that breaks stealth doesn't break it until the end of the action it occurs, so if you stealth, and then charge, you are not visible until after the charge.

So invisibility does make stealth better- you can stealth past things without stuff to hide behind. It also makes things better without a stealth roll: you are still very hard to hit and it's easier to hit everything else.
 

I DM for a 15th level wizard, and have played one myself (although only for a few months, then he was eaten). Why do you ask about the play experience since its clearly a rules issue?

Play experience creates a need for new ways to look at rules. My wizard came up from first level, and the DM was very tough on us when we didn't think things out. Like walking on a dusty floor or creaky floor while invisible.

Yes there are times when I have cast invisibility on others, like the stealthy halfling rogue, but never use it myself without a floating disk. And when stealth is not the appropriate mechanism, we use perception vs arcana +5.

I asked because I am curious, do other wizards use invisibility without floating disk?

And better than invisibility is blur... as long as I stay five squares away and keep moving.

I multi-classed to Warlock, and am still trying to figure out the stealth benefit (if any) of Shadow Form.
 

Pets & Sidekicks

Remove ads

Top