Deuce Traveler's Six Nights to Yearsend (Ptolus one-shot)


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Deuce, I'm pretty close to being done with Kantris, but there's an important question I haven't asked: How many spells (and of what level) should he have in his spellbook? Just the minimum granted by level advancement? Should I shell out GP for spells in excess of that amount? Like that.
 





I'm going to go ahead and post what I have of Kantris now, and clean it up in place:
[SBLOCK=Kantris]
Kantris
Male Human Abjurer9/Initiate of the Sevenfold Veil 1
Prohibited Schools: Enchantment, Illusion
Familiar: Weasel named "Hobo"

STR: 10
DEX: 14 (16)
CON: 12
INT: 16 (20)
WIS: 12
CHA: 9

FEATS
Skill Focus (Spellcraft) (Human Bonus)
Scribe Scroll (Wizard 1)
Spell Focus (Abjuration) (Level 1)
Greater Spell Focus (Abjuration) (Level 3)
Craft Wand (Level 6)
Quick Draw (Level 9)
Alertness (Weasel Familiar)

Saves: Fort +4, Ref +7 (weasel familiar), Will +9

Class Abilities
Ward: 1/day create personal, 5-ft. radius or wall ward that incorporates Red Prismatic Sphere effect

Skills
Concentration: +14 (13 ranks)
Spellcraft: +20 (12 ranks)
Knowledge (Arcana): +17 (12 ranks)
Knowledge (Nature): +10 (5 ranks)
Knowledge(Dungeoneering): +10 (5 ranks)
Knowledge(History): +10 (5 ranks)
Knowledge(Local): +10 (5 ranks)
Knowledge(The Planes): +10 (5 ranks)
Tumble: +8 (5 ranks, CC)
Profession (Teacher): +4 (3 ranks)

75 ranks total (before headband)


Possessions
All prices of magic items include 5% discount

Wand of Magic Missile (Caster level 9) 6413GP
Wand of Protection from Energy (CL 5) 10688GP
Wand of Scorching Ray (CL 3) 4275GP
Headband of Intellect +4 15,200GP
Gloves of Dexterity +2 3,800GP

Scrolls
1st-level (25 GP each)
Scroll: Shield (x5)
Scroll: Alarm (x2)
Scroll: Grease
Scroll: Detect Secret Doors
Scroll: Floating Disk

238 GP total

2nd-level
Scroll: Darkvision (x2)
Scroll: Knock (x2)
570 GP total

5th-level
Add Teleport to spellbook 1,070GP

Member - Inverted Pyramid 2,000GP

Spiffy wand sheath (x2)...tbd
Standard Adventuring Stuff...tbd

GP allowed: 49,000
GP Spent: 44,254


Spells Prepared

Level 0 (4)
Prestidigitation, Mage Hand, Detect Magic, Read Magic

Level 1 (6)
Mage Armor, Shield, Shield, Alarm*, Ray of Enfeeblement, Ray of Enfeeblement, Feather Fall

Level 2 (5)
Scorching Ray,Scorching Ray, Protection From Arrows*, Web, Rope Trick

Level 3 (4)
Fly, Fireball, Magic Circle against Evil*, Haste

Level 4 (4)
Prismatic Ray, Prismatic Ray, Trollshape, Lesser Globe of Invulnerability*

Level 5 (3)
Wall of Force, Teleport, Dismissal*

*Specialist bonus spell

Spellbook
Level 1 (8)
Mage Armor, Shield, Alarm, Ray of Enfeeblement, Feather Fall, Protection from Evil, Identify, Unseen Servant

Level 2 (4)
Scorching Ray, Protection From Arrows, Web, Rope Trick

Level 3 (4)
Fly, Fireball, Magic Circle against Evil, Haste

Level 4 (4)
Prismatic Ray, Trollshape, Lesser Globe of Invulnerability, Dimension Door

Level 5 (2)
Wall of Force, Teleport*, Dismissal

*Added via scroll purchase

Contacts

- Myraeth Tuneweaver is an older, thin gentleman with long hair and features that sometimes seem elven at times and human at others. He owns a popular shop that caters to the adventuring community called Myraeth's Oddities in Midtown. He both buys and sells used magical items, though he avoids dealing in weapons and armor. He also can be depended upon to try and bring in items that he does not have in stock for special clients. Kantris is one such special client, having done Myraeth a special turn in the past. Therefore, Kantris also gets a 5% discount on items in the shop. Myraeth is also a specialist in identifying magical properties and items. His inventory changes regularly, but currently he has:

potion of darkvision, potion of ghoul touch, potion of protection from energy (sonic), potion of gaseous form, scroll of alter self, scroll of heroes' feast, scroll of fire shield, 1 pinch of dust of sneezing and coughing, 1 wand of levitate (32 charges), immovable rod that only works underwater and is currently 50% off, ring of swimming, dull grey ioun stone, sustaining spoon, horn of fog, figurine of wondrous power (marble elephant), belt of giant's strength +4, cloak of the manta ray, eversmoking bottle, bottle of air, and various other novelties more attractive to civilians than adventurers.

- Vice Chancellor Tharla Tennebaum (human female expert 7) is in charge of the Imperial University and its staff while the disliked Chancellor Nolvaga von Meudel makes one of her frequent visits to Tarsis. This is good news for Kantris, because Nolvaga does not seem to think much of his teaching skills, although Tharla appreciates him as a confidant and a gentleman who truly has a passion for history and research and passes these passions to his students. Tharla is a good source of information when it comes to the various students that have passed through the gates of the university, both past and present, and an expert in history and literature.
[/SBLOCK]
 
Last edited:


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