I'm a bit uncomfortable with you telling me what's appropriate for my game.
Sorry, PC. You know I did not intend the reply to be preachy, or finger pointing-ish.
I'll save the defense of my stance for the other thread as well, but don't think that phrases like:
"And to be blunt, taking a few more levels in the paladin class just doesn't do this. Can't you see Mara now? "Back, foul demons! I have an extra remove disease"
go unnoticed.
To show I'm not a total jerk I will include my 5 level PrC
Holy Rider which is intended to bring value to Chracters invested in a mount/mounted combat.
Holy Rider
Pre-Requisites:
Feats: Mounted Combat, Power Attack, Cleave
Skills: 10 ranks in Ride, 5 raks of Handle animal
Special: Must have a mount that is an animal companion, a Paladin's Warhorse, or other class specific creature of an unusual nature, bonded to the rider, including an improved familiar or Blackguard's mount
class features
HD type: d10
BAB: As Fighter
Saves: Strong Fort, and Reflex. Weak Will
Skill points: 4/level
Skills TBD, but ride, handle animal, and animal empathy are on list. Spot is not.
Abilities
Holy Rider's mounts continue to advance as if the character had gained a level in the class that granted the special mount. In the unlikely case that a character has two classes that grant special mounts, the character must pick one class per level of
Holy Rider to advance their mount in.
L1. My sized mount, Adopted HD
L2. Improved mounted combat
L3. Ride by attack, Ride by charge
L4. Spirited charge, Spirited Spirited Retreat:
L5. Mount and Rider as One.
My sized mount: This allows the mount to adopt a 5x5(x5!) face to allow a rider to ride into a typical room while remaining mounted -although smaller entrance ways may still be a problem. The mount's extra size is displaced to the etherial plane, so if access to this plane is barred (like on the outer planes), this ability is negated.
Adopted HD: this does two things, aloows the mount to recieve +1/hp/HD if thier HD was previously d8 (as they now use the
Holy Rider HD of D10, and for purposes of what spells affect the mount, use the
character's total level instead of the mount's HD
Improved mounted combat: A
Holy Rider may take a full attack if thier mount takes a move action only (normal: if a mount moves more than 5' the character can take only a single attack).
Ride by attack: As feat
Ride by charge: If a
Holy Rider uses the Ride by attack, he may chose to be considered charing as well. He need not make the attack as soon as he is able, but at any time along the path of the ride by.
Spirited charge: As Feat
Spirited Retreat: The rider and mount may excecute a run (3x or 4x move, depending on encumberance) without provoking an AoO or being denied thier dex bonus.
Mount and Rider as One: The mount and the rider Bond. Spells shared by the mount and the caster remain in effect no mater the distance between rider and mount. Also, while mounted the rider may share HP with the mount, as well as apply any dodge bonus to the mounts AC (or add the bonus to the ride check to avoid).