Spatzimaus
First Post
Right, forgot one other thing. I'd make Extra Turning a requirement for the class, instead of requiring 8+ turns per day. Of course, the problem we have here is that you're not designing a PrC for the characters to develop towards, you're making a PrC they're ready for right now, so we're a bit limited by what Feats and abilities they already have.
Let's see... for Feats:
Mara: Cleave, Great Cleave, Power Attack, Weapon Focus, Mounted Combat, Extra Turning, Divine Might
Malachite: Weapon Focus, Improved Critical, Power Attack, Improved Initiative, Divine Might, Extra Smiting
Well, they both have Power Attack and Divine Might; DM seems like a good prereq for the class. Also, Malachite gets Extra Turning as a Hunter of the Dead, so you could make the feat requirements be:
Power Attack, Weapon Focus, Divine Might, Extra Turning
and both of them would still qualify. Maybe drop the Power Attack.
Let's see... for Feats:
Mara: Cleave, Great Cleave, Power Attack, Weapon Focus, Mounted Combat, Extra Turning, Divine Might
Malachite: Weapon Focus, Improved Critical, Power Attack, Improved Initiative, Divine Might, Extra Smiting
Well, they both have Power Attack and Divine Might; DM seems like a good prereq for the class. Also, Malachite gets Extra Turning as a Hunter of the Dead, so you could make the feat requirements be:
Power Attack, Weapon Focus, Divine Might, Extra Turning
and both of them would still qualify. Maybe drop the Power Attack.