Dex Bonus to Damage?

Aleolus said:
OK, then, modify it slightly to fit the rules for 3.5.
We're not rejecting the feat because it isn't written exactly the way a 3.5e feat would be written.

We're questioning it because it's from an old book, written back when balance was a lot more hit and miss.

Shadow Blade is already questionably strong, with its pre-requisites and opportunity cost and limitations.

Cheers, -- N
 

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CLASSES
Champion of C.L. 2 Races o' Wild p113 3.5 Damage

Corsair 9 Dragon #321 p86 3.5 Damage (replaces Strength)

Fighter Variant Dragon #310 Ranged Damage (replaces Strength)

FEATS
Shadow Blade Tome of Battle p32 Damage with Shadow Hand weapons


EQUIPMENT
Fierce enchantment Arms/Equip guide p96 3.0 Damage, Removes AC bonus

Sword of Graceful Strikes Arms/Equip guide p120 3.0 Damage
 

OK, then, modify it slightly to fit the rules for 3.5.

So you are arguing that the best solution for what many consider an overpowered request, is to use OGL materials from a previous (overpowered) version, and then modify them out of your butt?


Please allow me to expound upon that...

Do you think changing finesse from one weapon to all light weapons, plus a few others, increased the power level of the feat from 3.0 to 3.5?

In light of that, do you think the supreme finesse feat then exponentially increases in power in relation to that change?

Say, for example, you have a rapier and shortsword dual weilder, didn't he just get twice the benefit from your 'slight modification'?


It may not make a difference, it may make a big difference, but the key is, you don't know.
 

werk said:
So you are arguing that the best solution for what many consider an overpowered request, is to use OGL materials from a previous (overpowered) version, and then modify them out of your butt?


Please allow me to expound upon that...

Do you think changing finesse from one weapon to all light weapons, plus a few others, increased the power level of the feat from 3.0 to 3.5?

In light of that, do you think the supreme finesse feat then exponentially increases in power in relation to that change?

Say, for example, you have a rapier and shortsword dual weilder, didn't he just get twice the benefit from your 'slight modification'?


It may not make a difference, it may make a big difference, but the key is, you don't know.

It's probably a little more powerful now, given that Weapon Finesse is taken once, and applies to all finessable weapons. I still use the 3.0 rule, where you have to take the feat for each weapon you want to finesse. That limits the power of supreme finesse.

The feat is sourced from the OGL Feats book by Alderac, I believe, and originally came from Swashbuckling Adventures. Frankly, I don't see it as much of an issue. You've burned two feats to be able to have DEX replace your STR score for a specific weapon. That's how it was originally written.

If you're determined to use the 3.5 version of finesse, then I'd say that you could simply limit extra finesse by requiring a character to take it in each weapon they want to use it with....thus if you want it with rapier and main gauche, you have to take it twice.

Banshee
 

Champion of Corellon makes for an interesting choice, but isn't really swashbucklery. It requires mounted combat, and focuses on wearing heavy armor (or at least medium armor). There are so many easier ways to add to damage with a finesse fighter, it's not necessary to use Dex bonus.

Additionally, I played a 3.0 fighter/rogue/duelist who had the superior finesse, and it was stupid broken once I got his Dex past 20.
 

Aleolus said:
OK, then, modify it slightly to fit the rules for 3.5.

Superior Finesse
Prerequresites: Dex 13+, Int 13+, Combat Expertise, Weapon Finesse
Effect: Pick one weapon for which the Weapon Finesse feat applies. You may add your Dex bonus to damage instead of your Str when using this weapon.

Or...

Superior Finesse
Prerequresites: Dex 13+, Int 13+, Combat Expertise, Weapon Finesse
Effect: When using a weapon for which the Weapon Finesse feat would apply, you may choose to use your dexterity modifier for damage rolls instead of your strength modifier.
Maybe swap out Combat Expertise for Weapon Focus, and only allow it to apply to one particular weapon?
 

If I were a fighter/barbarian I would gladly let the GM houserule adding a feat that adds DEX bonus to damage....then I would ask for this feat...



Rock Hard Abs [General, Fighter]

Your amazing physique is so stoutly crafted that it can ward off blows that would hurt a normal character of your race.

Prerequisite: STR 13

Benefit: You gain a beefcake bonus to your natural armor equal to your STR modifier.

I think thats a fair tradeoff!

DS
 

Sabathius42 said:
If I were a fighter/barbarian I would gladly let the GM houserule adding a feat that adds DEX bonus to damage....then I would ask for this feat...



Rock Hard Abs [General, Fighter]

Your amazing physique is so stoutly crafted that it can ward off blows that would hurt a normal character of your race.

Prerequisite: STR 13

Benefit: You gain a beefcake bonus to your natural armor equal to your STR modifier.

I think thats a fair tradeoff!

DS

Been watching 300 recently, have you?
 



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